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Virtual and Real-Time Synchronous Interaction for Playing Table Tennis with Holograms in Mixed Reality
Real-time and accurate interaction technology is required to realize new wearable Mixed Reality (MR) solutions. At present, the mainstream interaction method relies on gesture detection technology, which has two shortcomings: 1. the hand feature points may easily be obstructed by obstacles and canno...
Autores principales: | Wang, Bin, Zhang, Ruiqi, Xi, Chong, Sun, Jing, Yang, Xiaochun |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7506748/ https://www.ncbi.nlm.nih.gov/pubmed/32867294 http://dx.doi.org/10.3390/s20174857 |
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