Cargando…

Strategic Information Processing from Behavioural Data in Iterated Games

Iterated games are an important framework of economic theory and application, at least since the original work of Axelrod’s computational tournaments of the early 80’s. Recent theoretical results have shown that games (the economic context) and game theory (the decision-making process) are both form...

Descripción completa

Detalles Bibliográficos
Autor principal: Harré, Michael S.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7512235/
https://www.ncbi.nlm.nih.gov/pubmed/33265117
http://dx.doi.org/10.3390/e20010027
_version_ 1783586110952177664
author Harré, Michael S.
author_facet Harré, Michael S.
author_sort Harré, Michael S.
collection PubMed
description Iterated games are an important framework of economic theory and application, at least since the original work of Axelrod’s computational tournaments of the early 80’s. Recent theoretical results have shown that games (the economic context) and game theory (the decision-making process) are both formally equivalent to computational logic gates. Here these results are extended to behavioural data obtained from an experiment in which rhesus monkeys sequentially played thousands of the “matching pennies” game, an empirical example similar to Axelrod’s tournaments in which algorithms played against one another. The results show that the monkeys exhibit a rich variety of behaviours, both between and within subjects when playing opponents of varying complexity. Despite earlier suggestions, there is no clear evidence that the win-stay, lose-switch strategy is used, however there is evidence of non-linear strategy-based interactions between the predictors of future choices. It is also shown that there is consistent evidence across protocols and across individuals that the monkeys extract non-markovian information, i.e., information from more than just the most recent state of the game. This work shows that the use of information theory in game theory can test important hypotheses that would otherwise be more difficult to extract using traditional statistical methods.
format Online
Article
Text
id pubmed-7512235
institution National Center for Biotechnology Information
language English
publishDate 2018
publisher MDPI
record_format MEDLINE/PubMed
spelling pubmed-75122352020-11-09 Strategic Information Processing from Behavioural Data in Iterated Games Harré, Michael S. Entropy (Basel) Article Iterated games are an important framework of economic theory and application, at least since the original work of Axelrod’s computational tournaments of the early 80’s. Recent theoretical results have shown that games (the economic context) and game theory (the decision-making process) are both formally equivalent to computational logic gates. Here these results are extended to behavioural data obtained from an experiment in which rhesus monkeys sequentially played thousands of the “matching pennies” game, an empirical example similar to Axelrod’s tournaments in which algorithms played against one another. The results show that the monkeys exhibit a rich variety of behaviours, both between and within subjects when playing opponents of varying complexity. Despite earlier suggestions, there is no clear evidence that the win-stay, lose-switch strategy is used, however there is evidence of non-linear strategy-based interactions between the predictors of future choices. It is also shown that there is consistent evidence across protocols and across individuals that the monkeys extract non-markovian information, i.e., information from more than just the most recent state of the game. This work shows that the use of information theory in game theory can test important hypotheses that would otherwise be more difficult to extract using traditional statistical methods. MDPI 2018-01-04 /pmc/articles/PMC7512235/ /pubmed/33265117 http://dx.doi.org/10.3390/e20010027 Text en © 2018 by the author. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Harré, Michael S.
Strategic Information Processing from Behavioural Data in Iterated Games
title Strategic Information Processing from Behavioural Data in Iterated Games
title_full Strategic Information Processing from Behavioural Data in Iterated Games
title_fullStr Strategic Information Processing from Behavioural Data in Iterated Games
title_full_unstemmed Strategic Information Processing from Behavioural Data in Iterated Games
title_short Strategic Information Processing from Behavioural Data in Iterated Games
title_sort strategic information processing from behavioural data in iterated games
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7512235/
https://www.ncbi.nlm.nih.gov/pubmed/33265117
http://dx.doi.org/10.3390/e20010027
work_keys_str_mv AT harremichaels strategicinformationprocessingfrombehaviouraldatainiteratedgames