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Prevalence and risk factors for internet gaming disorder

OBJECTIVES: To estimate the prevalence of internet gaming disorder (IGD) and associated risk factors in a sample of secondary and postsecondary students from a public federal institution of higher education (Instituto Federal de Educação, Ciência e Tecnologia) in Southern Brazil. METHODS: The study...

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Autores principales: Severo, Rovena B., Soares, Jennifer M., Affonso, Josiara P., Giusti, Daniela A., de Souza, Adão A., de Figueiredo, Vera L., Pinheiro, Karen A., Pontes, Halley M.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Associação Brasileira de Psiquiatria 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7524423/
https://www.ncbi.nlm.nih.gov/pubmed/32785455
http://dx.doi.org/10.1590/1516-4446-2019-0760
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author Severo, Rovena B.
Soares, Jennifer M.
Affonso, Josiara P.
Giusti, Daniela A.
de Souza, Adão A.
de Figueiredo, Vera L.
Pinheiro, Karen A.
Pontes, Halley M.
author_facet Severo, Rovena B.
Soares, Jennifer M.
Affonso, Josiara P.
Giusti, Daniela A.
de Souza, Adão A.
de Figueiredo, Vera L.
Pinheiro, Karen A.
Pontes, Halley M.
author_sort Severo, Rovena B.
collection PubMed
description OBJECTIVES: To estimate the prevalence of internet gaming disorder (IGD) and associated risk factors in a sample of secondary and postsecondary students from a public federal institution of higher education (Instituto Federal de Educação, Ciência e Tecnologia) in Southern Brazil. METHODS: The study included a sociodemographic questionnaire, the Beck Depression Inventory (BDI), Self-Report Questionnaire (SRQ-20), Pittsburgh Sleep Quality Index (PSQI-BR), the Mini-Social Phobia Inventory (Mini-SPIN), and the Game Addiction Scale (GAS). Finally, IGD was measured with the Brazilian version of the Internet Gaming Disorder Scale-Short-Form (IGDS9-SF), which has been psychometrically validated in this population. RESULTS: Overall, 38.2% (n=212) of the sample exhibited IGD symptoms, with 18.2% (n=101) being classed as at-risk gamers. Regression analysis found IGD to be associated with male gender, severe depressive symptoms, poor sleep quality, increased time spent gaming, and total free time spent gaming (p < 0.001). CONCLUSIONS: The prevalence of IGD in this sample was relatively high, and associated risk factors found were similar to those previously reported in the literature. Further studies investigating the epidemiology of IGD in Brazilian samples are warranted to better understand treatment needs and inform preventive measures in this population.
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spelling pubmed-75244232020-09-30 Prevalence and risk factors for internet gaming disorder Severo, Rovena B. Soares, Jennifer M. Affonso, Josiara P. Giusti, Daniela A. de Souza, Adão A. de Figueiredo, Vera L. Pinheiro, Karen A. Pontes, Halley M. Braz J Psychiatry Brief Communication OBJECTIVES: To estimate the prevalence of internet gaming disorder (IGD) and associated risk factors in a sample of secondary and postsecondary students from a public federal institution of higher education (Instituto Federal de Educação, Ciência e Tecnologia) in Southern Brazil. METHODS: The study included a sociodemographic questionnaire, the Beck Depression Inventory (BDI), Self-Report Questionnaire (SRQ-20), Pittsburgh Sleep Quality Index (PSQI-BR), the Mini-Social Phobia Inventory (Mini-SPIN), and the Game Addiction Scale (GAS). Finally, IGD was measured with the Brazilian version of the Internet Gaming Disorder Scale-Short-Form (IGDS9-SF), which has been psychometrically validated in this population. RESULTS: Overall, 38.2% (n=212) of the sample exhibited IGD symptoms, with 18.2% (n=101) being classed as at-risk gamers. Regression analysis found IGD to be associated with male gender, severe depressive symptoms, poor sleep quality, increased time spent gaming, and total free time spent gaming (p < 0.001). CONCLUSIONS: The prevalence of IGD in this sample was relatively high, and associated risk factors found were similar to those previously reported in the literature. Further studies investigating the epidemiology of IGD in Brazilian samples are warranted to better understand treatment needs and inform preventive measures in this population. Associação Brasileira de Psiquiatria 2020-08-07 /pmc/articles/PMC7524423/ /pubmed/32785455 http://dx.doi.org/10.1590/1516-4446-2019-0760 Text en http://creativecommons.org/licenses/by-nc/4.0/ This is an Open Access article distributed under the terms of the Creative Commons Attribution Non-Commercial License, which permits unrestricted non-commercial use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Brief Communication
Severo, Rovena B.
Soares, Jennifer M.
Affonso, Josiara P.
Giusti, Daniela A.
de Souza, Adão A.
de Figueiredo, Vera L.
Pinheiro, Karen A.
Pontes, Halley M.
Prevalence and risk factors for internet gaming disorder
title Prevalence and risk factors for internet gaming disorder
title_full Prevalence and risk factors for internet gaming disorder
title_fullStr Prevalence and risk factors for internet gaming disorder
title_full_unstemmed Prevalence and risk factors for internet gaming disorder
title_short Prevalence and risk factors for internet gaming disorder
title_sort prevalence and risk factors for internet gaming disorder
topic Brief Communication
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7524423/
https://www.ncbi.nlm.nih.gov/pubmed/32785455
http://dx.doi.org/10.1590/1516-4446-2019-0760
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