Cargando…

Evaluating Human Movement Coordination During Immersive Walking in a Virtual Crowd

This paper describes our investigation on how participants coordinate movement behavior in relation to a virtual crowd that surrounds them while immersed in a virtual environment. The participants were immersed in a virtual metropolitan city and were instructed to cross the road and reach the opposi...

Descripción completa

Detalles Bibliográficos
Autores principales: Koilias, Alexandros, Nelson, Michael, Gubbi, Sahana, Mousas, Christos, Anagnostopoulos, Christos-Nikolaos
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7551617/
https://www.ncbi.nlm.nih.gov/pubmed/32867234
http://dx.doi.org/10.3390/bs10090130
_version_ 1783593221478154240
author Koilias, Alexandros
Nelson, Michael
Gubbi, Sahana
Mousas, Christos
Anagnostopoulos, Christos-Nikolaos
author_facet Koilias, Alexandros
Nelson, Michael
Gubbi, Sahana
Mousas, Christos
Anagnostopoulos, Christos-Nikolaos
author_sort Koilias, Alexandros
collection PubMed
description This paper describes our investigation on how participants coordinate movement behavior in relation to a virtual crowd that surrounds them while immersed in a virtual environment. The participants were immersed in a virtual metropolitan city and were instructed to cross the road and reach the opposite sidewalk. The participants performed the task ten times. The virtual crowd that surrounded them was scripted to move in the same direction. During the experiment, several measurements were obtained to evaluate human movement coordination. Moreover, the time and direction in which the participants started moving toward the opposite sidewalk were also captured. These data were later used to initialize the parameters of simulated characters that were scripted to become part of the virtual crowd. Measurements were extracted from the simulated characters and used as a baseline to evaluate the movement coordination of the participants. By analyzing the data, significant differences between the movement behaviors of the participants and the simulated characters were found. However, simple linear regression analyses indicated that the movement behavior of participants was moderately associated with the simulated characters’ movements when performing a locomotive task within a virtual crowd population. This study can be considered as a baseline for further research that evaluates the movement coordination of participants during human–virtual-crowd interactions using measurements obtained by the simulated characters.
format Online
Article
Text
id pubmed-7551617
institution National Center for Biotechnology Information
language English
publishDate 2020
publisher MDPI
record_format MEDLINE/PubMed
spelling pubmed-75516172020-10-14 Evaluating Human Movement Coordination During Immersive Walking in a Virtual Crowd Koilias, Alexandros Nelson, Michael Gubbi, Sahana Mousas, Christos Anagnostopoulos, Christos-Nikolaos Behav Sci (Basel) Article This paper describes our investigation on how participants coordinate movement behavior in relation to a virtual crowd that surrounds them while immersed in a virtual environment. The participants were immersed in a virtual metropolitan city and were instructed to cross the road and reach the opposite sidewalk. The participants performed the task ten times. The virtual crowd that surrounded them was scripted to move in the same direction. During the experiment, several measurements were obtained to evaluate human movement coordination. Moreover, the time and direction in which the participants started moving toward the opposite sidewalk were also captured. These data were later used to initialize the parameters of simulated characters that were scripted to become part of the virtual crowd. Measurements were extracted from the simulated characters and used as a baseline to evaluate the movement coordination of the participants. By analyzing the data, significant differences between the movement behaviors of the participants and the simulated characters were found. However, simple linear regression analyses indicated that the movement behavior of participants was moderately associated with the simulated characters’ movements when performing a locomotive task within a virtual crowd population. This study can be considered as a baseline for further research that evaluates the movement coordination of participants during human–virtual-crowd interactions using measurements obtained by the simulated characters. MDPI 2020-08-27 /pmc/articles/PMC7551617/ /pubmed/32867234 http://dx.doi.org/10.3390/bs10090130 Text en © 2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Koilias, Alexandros
Nelson, Michael
Gubbi, Sahana
Mousas, Christos
Anagnostopoulos, Christos-Nikolaos
Evaluating Human Movement Coordination During Immersive Walking in a Virtual Crowd
title Evaluating Human Movement Coordination During Immersive Walking in a Virtual Crowd
title_full Evaluating Human Movement Coordination During Immersive Walking in a Virtual Crowd
title_fullStr Evaluating Human Movement Coordination During Immersive Walking in a Virtual Crowd
title_full_unstemmed Evaluating Human Movement Coordination During Immersive Walking in a Virtual Crowd
title_short Evaluating Human Movement Coordination During Immersive Walking in a Virtual Crowd
title_sort evaluating human movement coordination during immersive walking in a virtual crowd
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7551617/
https://www.ncbi.nlm.nih.gov/pubmed/32867234
http://dx.doi.org/10.3390/bs10090130
work_keys_str_mv AT koiliasalexandros evaluatinghumanmovementcoordinationduringimmersivewalkinginavirtualcrowd
AT nelsonmichael evaluatinghumanmovementcoordinationduringimmersivewalkinginavirtualcrowd
AT gubbisahana evaluatinghumanmovementcoordinationduringimmersivewalkinginavirtualcrowd
AT mousaschristos evaluatinghumanmovementcoordinationduringimmersivewalkinginavirtualcrowd
AT anagnostopouloschristosnikolaos evaluatinghumanmovementcoordinationduringimmersivewalkinginavirtualcrowd