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Emotion Recognition in Immersive Virtual Reality: From Statistics to Affective Computing
Emotions play a critical role in our daily lives, so the understanding and recognition of emotional responses is crucial for human research. Affective computing research has mostly used non-immersive two-dimensional (2D) images or videos to elicit emotional states. However, immersive virtual reality...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7570837/ https://www.ncbi.nlm.nih.gov/pubmed/32927722 http://dx.doi.org/10.3390/s20185163 |
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author | Marín-Morales, Javier Llinares, Carmen Guixeres, Jaime Alcañiz, Mariano |
author_facet | Marín-Morales, Javier Llinares, Carmen Guixeres, Jaime Alcañiz, Mariano |
author_sort | Marín-Morales, Javier |
collection | PubMed |
description | Emotions play a critical role in our daily lives, so the understanding and recognition of emotional responses is crucial for human research. Affective computing research has mostly used non-immersive two-dimensional (2D) images or videos to elicit emotional states. However, immersive virtual reality, which allows researchers to simulate environments in controlled laboratory conditions with high levels of sense of presence and interactivity, is becoming more popular in emotion research. Moreover, its synergy with implicit measurements and machine-learning techniques has the potential to impact transversely in many research areas, opening new opportunities for the scientific community. This paper presents a systematic review of the emotion recognition research undertaken with physiological and behavioural measures using head-mounted displays as elicitation devices. The results highlight the evolution of the field, give a clear perspective using aggregated analysis, reveal the current open issues and provide guidelines for future research. |
format | Online Article Text |
id | pubmed-7570837 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-75708372020-10-28 Emotion Recognition in Immersive Virtual Reality: From Statistics to Affective Computing Marín-Morales, Javier Llinares, Carmen Guixeres, Jaime Alcañiz, Mariano Sensors (Basel) Review Emotions play a critical role in our daily lives, so the understanding and recognition of emotional responses is crucial for human research. Affective computing research has mostly used non-immersive two-dimensional (2D) images or videos to elicit emotional states. However, immersive virtual reality, which allows researchers to simulate environments in controlled laboratory conditions with high levels of sense of presence and interactivity, is becoming more popular in emotion research. Moreover, its synergy with implicit measurements and machine-learning techniques has the potential to impact transversely in many research areas, opening new opportunities for the scientific community. This paper presents a systematic review of the emotion recognition research undertaken with physiological and behavioural measures using head-mounted displays as elicitation devices. The results highlight the evolution of the field, give a clear perspective using aggregated analysis, reveal the current open issues and provide guidelines for future research. MDPI 2020-09-10 /pmc/articles/PMC7570837/ /pubmed/32927722 http://dx.doi.org/10.3390/s20185163 Text en © 2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Review Marín-Morales, Javier Llinares, Carmen Guixeres, Jaime Alcañiz, Mariano Emotion Recognition in Immersive Virtual Reality: From Statistics to Affective Computing |
title | Emotion Recognition in Immersive Virtual Reality: From Statistics to Affective Computing |
title_full | Emotion Recognition in Immersive Virtual Reality: From Statistics to Affective Computing |
title_fullStr | Emotion Recognition in Immersive Virtual Reality: From Statistics to Affective Computing |
title_full_unstemmed | Emotion Recognition in Immersive Virtual Reality: From Statistics to Affective Computing |
title_short | Emotion Recognition in Immersive Virtual Reality: From Statistics to Affective Computing |
title_sort | emotion recognition in immersive virtual reality: from statistics to affective computing |
topic | Review |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7570837/ https://www.ncbi.nlm.nih.gov/pubmed/32927722 http://dx.doi.org/10.3390/s20185163 |
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