Cargando…
Nothing else matters: Video games create sustained attentional selection away from task-irrelevant features
Feature-based attention allocates resources to particular stimulus features and reduces processing and retention of unattended features. We performed four experiments using self-paced video games to investigate whether sustained attentional selection of features could be created without a distractor...
Autores principales: | Cutting, Joe, Cairns, Paul, Kuhn, Gustav |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer US
2020
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7593291/ https://www.ncbi.nlm.nih.gov/pubmed/32918271 http://dx.doi.org/10.3758/s13414-020-02122-y |
Ejemplares similares
-
Task Attention Facilitates Learning of Task-Irrelevant Stimuli
por: Huang, Tsung-Ren, et al.
Publicado: (2012) -
Is Task-Irrelevant Learning Really Task-Irrelevant?
por: Seitz, Aaron R., et al.
Publicado: (2008) -
Radiotherapy for ostheoarticular degenerative disorders: When nothing else works()
por: Álvarez, Beatriz, et al.
Publicado: (2019) -
The effect of task-irrelevant spatial contexts on 360-degree attention
por: Harada, Yuki, et al.
Publicado: (2020) -
Attention effects on the processing of task-relevant and task-irrelevant speech sounds and letters
por: Mittag, Maria, et al.
Publicado: (2013)