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Game Meat Consumption—Conscious Choice or Just a Game?

Game meat is constantly present on the European meat market, but a limited number of consumers are interested in its consumption. Considering the unique features of wild animal meat, we should explore what pushes consumers to include it in their diet. To identify the motives determining the choice o...

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Autores principales: Niewiadomska, Katarzyna, Kosicka-Gębska, Małgorzata, Gębski, Jerzy, Gutkowska, Krystyna, Jeżewska-Zychowicz, Marzena, Sułek, Marianna
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7601238/
https://www.ncbi.nlm.nih.gov/pubmed/32987949
http://dx.doi.org/10.3390/foods9101357
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author Niewiadomska, Katarzyna
Kosicka-Gębska, Małgorzata
Gębski, Jerzy
Gutkowska, Krystyna
Jeżewska-Zychowicz, Marzena
Sułek, Marianna
author_facet Niewiadomska, Katarzyna
Kosicka-Gębska, Małgorzata
Gębski, Jerzy
Gutkowska, Krystyna
Jeżewska-Zychowicz, Marzena
Sułek, Marianna
author_sort Niewiadomska, Katarzyna
collection PubMed
description Game meat is constantly present on the European meat market, but a limited number of consumers are interested in its consumption. Considering the unique features of wild animal meat, we should explore what pushes consumers to include it in their diet. To identify the motives determining the choice of game meat, a quantitative survey based on the computer-assisted telephone interview (CATI) method was conducted among 450 participants. The statistical analysis based on the logistic regression model allowed us to assess the significance of emotional motives leading to game eating and to investigate the importance of the rational motives related to the quality attributes of game for consumers. It was shown that rational motives influence the consumers’ choice more than emotional factors, while the most important motives are connected with healthcare issues. Consumers, for whom the crucial attributes of quality are taste, nutritional value, and low fat content, constitute a group that might more often include game in their diet in the future. Among the emotional motives, the familiarity, described as a feeling of knowing the product, also has a statistically significant impact on the consumers’ choice. The results obtained may be useful for academic theoreticians and market experts as well.
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spelling pubmed-76012382020-11-01 Game Meat Consumption—Conscious Choice or Just a Game? Niewiadomska, Katarzyna Kosicka-Gębska, Małgorzata Gębski, Jerzy Gutkowska, Krystyna Jeżewska-Zychowicz, Marzena Sułek, Marianna Foods Article Game meat is constantly present on the European meat market, but a limited number of consumers are interested in its consumption. Considering the unique features of wild animal meat, we should explore what pushes consumers to include it in their diet. To identify the motives determining the choice of game meat, a quantitative survey based on the computer-assisted telephone interview (CATI) method was conducted among 450 participants. The statistical analysis based on the logistic regression model allowed us to assess the significance of emotional motives leading to game eating and to investigate the importance of the rational motives related to the quality attributes of game for consumers. It was shown that rational motives influence the consumers’ choice more than emotional factors, while the most important motives are connected with healthcare issues. Consumers, for whom the crucial attributes of quality are taste, nutritional value, and low fat content, constitute a group that might more often include game in their diet in the future. Among the emotional motives, the familiarity, described as a feeling of knowing the product, also has a statistically significant impact on the consumers’ choice. The results obtained may be useful for academic theoreticians and market experts as well. MDPI 2020-09-24 /pmc/articles/PMC7601238/ /pubmed/32987949 http://dx.doi.org/10.3390/foods9101357 Text en © 2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Niewiadomska, Katarzyna
Kosicka-Gębska, Małgorzata
Gębski, Jerzy
Gutkowska, Krystyna
Jeżewska-Zychowicz, Marzena
Sułek, Marianna
Game Meat Consumption—Conscious Choice or Just a Game?
title Game Meat Consumption—Conscious Choice or Just a Game?
title_full Game Meat Consumption—Conscious Choice or Just a Game?
title_fullStr Game Meat Consumption—Conscious Choice or Just a Game?
title_full_unstemmed Game Meat Consumption—Conscious Choice or Just a Game?
title_short Game Meat Consumption—Conscious Choice or Just a Game?
title_sort game meat consumption—conscious choice or just a game?
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7601238/
https://www.ncbi.nlm.nih.gov/pubmed/32987949
http://dx.doi.org/10.3390/foods9101357
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