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Practitioner review: Co-design of digital mental health technologies with children and young people

BACKGROUND: There is increasing interest in digital technologies to help improve children and young people’s mental health, and the evidence for the effectiveness for these approaches is rising. However, there is concern regarding levels of user engagement, uptake and adherence. Key guidance regardi...

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Autores principales: Jones, Rhys Bevan, Stallard, Paul, Agha, Sharifah Shameem, Rice, Simon, Werner-Seidler, Aliza, Stasiak, Karolina, Kahn, Jason, Simpson, Sharon A., Alvarez-Jimenez, Mario, Rice, Frances, Evans, Rhiannon, Merry, Sally
Formato: Online Artículo Texto
Lenguaje:English
Publicado: 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7611975/
https://www.ncbi.nlm.nih.gov/pubmed/32572961
http://dx.doi.org/10.1111/jcpp.13258
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author Jones, Rhys Bevan
Stallard, Paul
Agha, Sharifah Shameem
Rice, Simon
Werner-Seidler, Aliza
Stasiak, Karolina
Kahn, Jason
Simpson, Sharon A.
Alvarez-Jimenez, Mario
Rice, Frances
Evans, Rhiannon
Merry, Sally
author_facet Jones, Rhys Bevan
Stallard, Paul
Agha, Sharifah Shameem
Rice, Simon
Werner-Seidler, Aliza
Stasiak, Karolina
Kahn, Jason
Simpson, Sharon A.
Alvarez-Jimenez, Mario
Rice, Frances
Evans, Rhiannon
Merry, Sally
author_sort Jones, Rhys Bevan
collection PubMed
description BACKGROUND: There is increasing interest in digital technologies to help improve children and young people’s mental health, and the evidence for the effectiveness for these approaches is rising. However, there is concern regarding levels of user engagement, uptake and adherence. Key guidance regarding digital health interventions stress the importance of early user input in the development, evaluation and implementation of technologies to help ensure they are engaging, feasible, acceptable and potentially effective. Co-design is a process of active involvement of stakeholders, requiring a change from the traditional approaches to intervention development. However, there is a lack of literature to inform the co-design of digital technologies to help child and adolescent mental health. METHODS: We reviewed the literature and practice in the co-design of digital mental health technologies with children and young people. We searched Medline, PsycInfo and Web of Science databases, guidelines, reviews and reference lists, contacted key authors for relevant studies, and extracted key themes on aspects of co-design relevant to practice. We supplemented this with case studies and methods reported by researchers working in the field. RESULTS: We identified 25 original articles and 30 digital mental health technologies that were designed/developed with children and young people. The themes identified were as follows: principles of co-design (including potential stakeholders and stages of involvement), methods of involving and engaging the range of users, co-designing the prototype and the challenges of co-design. CONCLUSIONS: Co-design involves all relevant stakeholders throughout the life and research cycle of the programme. This review helps to inform practitioners and researchers interested in the development of digital health technologies for children and young people. Future work in this field will need to consider the changing face of technology, methods of engaging with the diversity in the user group, and the evaluation of the co-design process and its impact on the technology.
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spelling pubmed-76119752021-11-10 Practitioner review: Co-design of digital mental health technologies with children and young people Jones, Rhys Bevan Stallard, Paul Agha, Sharifah Shameem Rice, Simon Werner-Seidler, Aliza Stasiak, Karolina Kahn, Jason Simpson, Sharon A. Alvarez-Jimenez, Mario Rice, Frances Evans, Rhiannon Merry, Sally J Child Psychol Psychiatry Article BACKGROUND: There is increasing interest in digital technologies to help improve children and young people’s mental health, and the evidence for the effectiveness for these approaches is rising. However, there is concern regarding levels of user engagement, uptake and adherence. Key guidance regarding digital health interventions stress the importance of early user input in the development, evaluation and implementation of technologies to help ensure they are engaging, feasible, acceptable and potentially effective. Co-design is a process of active involvement of stakeholders, requiring a change from the traditional approaches to intervention development. However, there is a lack of literature to inform the co-design of digital technologies to help child and adolescent mental health. METHODS: We reviewed the literature and practice in the co-design of digital mental health technologies with children and young people. We searched Medline, PsycInfo and Web of Science databases, guidelines, reviews and reference lists, contacted key authors for relevant studies, and extracted key themes on aspects of co-design relevant to practice. We supplemented this with case studies and methods reported by researchers working in the field. RESULTS: We identified 25 original articles and 30 digital mental health technologies that were designed/developed with children and young people. The themes identified were as follows: principles of co-design (including potential stakeholders and stages of involvement), methods of involving and engaging the range of users, co-designing the prototype and the challenges of co-design. CONCLUSIONS: Co-design involves all relevant stakeholders throughout the life and research cycle of the programme. This review helps to inform practitioners and researchers interested in the development of digital health technologies for children and young people. Future work in this field will need to consider the changing face of technology, methods of engaging with the diversity in the user group, and the evaluation of the co-design process and its impact on the technology. 2020-08-01 2020-06-22 /pmc/articles/PMC7611975/ /pubmed/32572961 http://dx.doi.org/10.1111/jcpp.13258 Text en https://creativecommons.org/licenses/by/4.0/This is an open access article under the terms of the Creative Commons Attribution (https://creativecommons.org/licenses/by/4.0/) License, which permits use, distribution and reproduction in any medium, provided the original work is properly cited.
spellingShingle Article
Jones, Rhys Bevan
Stallard, Paul
Agha, Sharifah Shameem
Rice, Simon
Werner-Seidler, Aliza
Stasiak, Karolina
Kahn, Jason
Simpson, Sharon A.
Alvarez-Jimenez, Mario
Rice, Frances
Evans, Rhiannon
Merry, Sally
Practitioner review: Co-design of digital mental health technologies with children and young people
title Practitioner review: Co-design of digital mental health technologies with children and young people
title_full Practitioner review: Co-design of digital mental health technologies with children and young people
title_fullStr Practitioner review: Co-design of digital mental health technologies with children and young people
title_full_unstemmed Practitioner review: Co-design of digital mental health technologies with children and young people
title_short Practitioner review: Co-design of digital mental health technologies with children and young people
title_sort practitioner review: co-design of digital mental health technologies with children and young people
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7611975/
https://www.ncbi.nlm.nih.gov/pubmed/32572961
http://dx.doi.org/10.1111/jcpp.13258
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