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The Relationship Between Problematic Video Gaming, Problematic Facebook Use, and Self-Control Dimensions Among Female and Male Gamers

The development of new technology has contributed to changes in everyday functioning. However, one possible negative aspect of new technologies is their problematic, uncontrolled use. Dysfunctional self-control is a critical aspect of problematic behavior. Consequently, the present research investig...

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Autores principales: Cudo, Andrzej, Misiuro, Tomasz, Griffiths, Mark D., Torój, Małgorzata
Formato: Online Artículo Texto
Lenguaje:English
Publicado: University of Economics and Human Sciences in Warsaw 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7644983/
https://www.ncbi.nlm.nih.gov/pubmed/33193913
http://dx.doi.org/10.5709/acp-0301-1
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author Cudo, Andrzej
Misiuro, Tomasz
Griffiths, Mark D.
Torój, Małgorzata
author_facet Cudo, Andrzej
Misiuro, Tomasz
Griffiths, Mark D.
Torój, Małgorzata
author_sort Cudo, Andrzej
collection PubMed
description The development of new technology has contributed to changes in everyday functioning. However, one possible negative aspect of new technologies is their problematic, uncontrolled use. Dysfunctional self-control is a critical aspect of problematic behavior. Consequently, the present research investigated the relationship between problematic video gaming (PVG), problematic Facebook use (PFU), and self-control dimensions among female and male gamers. The study comprised 830 videogame players (350 female gamers) aged from 15 to 31 years. PFU was assessed using the Facebook Intrusion Scale, and PVG was assessed using the Problem Video Game Playing Questionnaire. Self-control dimensions were assessed using the 50-item Nowy Arkusz Samowiedzy (Self-Knowledge New Sheet; NAS-50). Findings showed that lower goal maintenance was associated with higher PFU, whereas lower initiative and persistence was associated with higher PVG among both groups. Additionally, there was a negative association between inhibition and adjournment and problematic behaviors among male gamers. In contrast, PFU was associated inhibition and adjournment among female gamers. The findings demonstrate the difference between both genders in the relationship between PVG and self-control. These findings enable a better understanding of the relationship between problematic behaviors and self-control among gamers and the differences between female and male gamers.
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spelling pubmed-76449832020-11-12 The Relationship Between Problematic Video Gaming, Problematic Facebook Use, and Self-Control Dimensions Among Female and Male Gamers Cudo, Andrzej Misiuro, Tomasz Griffiths, Mark D. Torój, Małgorzata Adv Cogn Psychol Research Articles The development of new technology has contributed to changes in everyday functioning. However, one possible negative aspect of new technologies is their problematic, uncontrolled use. Dysfunctional self-control is a critical aspect of problematic behavior. Consequently, the present research investigated the relationship between problematic video gaming (PVG), problematic Facebook use (PFU), and self-control dimensions among female and male gamers. The study comprised 830 videogame players (350 female gamers) aged from 15 to 31 years. PFU was assessed using the Facebook Intrusion Scale, and PVG was assessed using the Problem Video Game Playing Questionnaire. Self-control dimensions were assessed using the 50-item Nowy Arkusz Samowiedzy (Self-Knowledge New Sheet; NAS-50). Findings showed that lower goal maintenance was associated with higher PFU, whereas lower initiative and persistence was associated with higher PVG among both groups. Additionally, there was a negative association between inhibition and adjournment and problematic behaviors among male gamers. In contrast, PFU was associated inhibition and adjournment among female gamers. The findings demonstrate the difference between both genders in the relationship between PVG and self-control. These findings enable a better understanding of the relationship between problematic behaviors and self-control among gamers and the differences between female and male gamers. University of Economics and Human Sciences in Warsaw 2020-08-18 /pmc/articles/PMC7644983/ /pubmed/33193913 http://dx.doi.org/10.5709/acp-0301-1 Text en Copyright: © 2020 University of Economics and Human Sciences in Warsaw https://creativecommons.org/licenses/by-nc-nd/4.0/ This is an open access article under the CC BY-NC-ND license (https://creativecommons.org/licenses/by-nc-nd/4.0/).
spellingShingle Research Articles
Cudo, Andrzej
Misiuro, Tomasz
Griffiths, Mark D.
Torój, Małgorzata
The Relationship Between Problematic Video Gaming, Problematic Facebook Use, and Self-Control Dimensions Among Female and Male Gamers
title The Relationship Between Problematic Video Gaming, Problematic Facebook Use, and Self-Control Dimensions Among Female and Male Gamers
title_full The Relationship Between Problematic Video Gaming, Problematic Facebook Use, and Self-Control Dimensions Among Female and Male Gamers
title_fullStr The Relationship Between Problematic Video Gaming, Problematic Facebook Use, and Self-Control Dimensions Among Female and Male Gamers
title_full_unstemmed The Relationship Between Problematic Video Gaming, Problematic Facebook Use, and Self-Control Dimensions Among Female and Male Gamers
title_short The Relationship Between Problematic Video Gaming, Problematic Facebook Use, and Self-Control Dimensions Among Female and Male Gamers
title_sort relationship between problematic video gaming, problematic facebook use, and self-control dimensions among female and male gamers
topic Research Articles
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7644983/
https://www.ncbi.nlm.nih.gov/pubmed/33193913
http://dx.doi.org/10.5709/acp-0301-1
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