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Learning Three Dimensional Tennis Shots Using Graph Convolutional Networks

Human movement analysis is very often applied to sport, which has seen great achievements in assessing an athlete’s progress, giving further training tips and in movement recognition. In tennis, there are two basic shots: forehand and backhand, which are performed during all matches and training ses...

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Autores principales: Skublewska-Paszkowska, Maria, Powroznik, Pawel, Lukasik, Edyta
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7662764/
https://www.ncbi.nlm.nih.gov/pubmed/33120904
http://dx.doi.org/10.3390/s20216094
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author Skublewska-Paszkowska, Maria
Powroznik, Pawel
Lukasik, Edyta
author_facet Skublewska-Paszkowska, Maria
Powroznik, Pawel
Lukasik, Edyta
author_sort Skublewska-Paszkowska, Maria
collection PubMed
description Human movement analysis is very often applied to sport, which has seen great achievements in assessing an athlete’s progress, giving further training tips and in movement recognition. In tennis, there are two basic shots: forehand and backhand, which are performed during all matches and training sessions. Recognition of these movements is important in the quantitative analysis of a tennis game. In this paper, the authors propose using Spatial-Temporal Graph Neural Networks (ST-GCN) to challenge the above task. Recognition of the shots is performed on the basis of images obtained from 3D tennis movements (forehands and backhands) recorded by the Vicon motion capture system (Oxford Metrics Ltd, Oxford, UK), where both the player and the racket were recorded. Two methods of putting data into the ST-GCN network were compared: with and without fuzzying of data. The obtained results confirm that the use of fuzzy input graphs for ST-GCNs is a better tool for recognition of forehand and backhand tennis shots relative to graphs without fuzzy input.
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spelling pubmed-76627642020-11-14 Learning Three Dimensional Tennis Shots Using Graph Convolutional Networks Skublewska-Paszkowska, Maria Powroznik, Pawel Lukasik, Edyta Sensors (Basel) Article Human movement analysis is very often applied to sport, which has seen great achievements in assessing an athlete’s progress, giving further training tips and in movement recognition. In tennis, there are two basic shots: forehand and backhand, which are performed during all matches and training sessions. Recognition of these movements is important in the quantitative analysis of a tennis game. In this paper, the authors propose using Spatial-Temporal Graph Neural Networks (ST-GCN) to challenge the above task. Recognition of the shots is performed on the basis of images obtained from 3D tennis movements (forehands and backhands) recorded by the Vicon motion capture system (Oxford Metrics Ltd, Oxford, UK), where both the player and the racket were recorded. Two methods of putting data into the ST-GCN network were compared: with and without fuzzying of data. The obtained results confirm that the use of fuzzy input graphs for ST-GCNs is a better tool for recognition of forehand and backhand tennis shots relative to graphs without fuzzy input. MDPI 2020-10-27 /pmc/articles/PMC7662764/ /pubmed/33120904 http://dx.doi.org/10.3390/s20216094 Text en © 2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Skublewska-Paszkowska, Maria
Powroznik, Pawel
Lukasik, Edyta
Learning Three Dimensional Tennis Shots Using Graph Convolutional Networks
title Learning Three Dimensional Tennis Shots Using Graph Convolutional Networks
title_full Learning Three Dimensional Tennis Shots Using Graph Convolutional Networks
title_fullStr Learning Three Dimensional Tennis Shots Using Graph Convolutional Networks
title_full_unstemmed Learning Three Dimensional Tennis Shots Using Graph Convolutional Networks
title_short Learning Three Dimensional Tennis Shots Using Graph Convolutional Networks
title_sort learning three dimensional tennis shots using graph convolutional networks
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7662764/
https://www.ncbi.nlm.nih.gov/pubmed/33120904
http://dx.doi.org/10.3390/s20216094
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