Cargando…

User Preferences Related to Multimedia Elements of a Mobile Application to Prevent Diabetes

OBJECTIVES: To understand user preferences related to the characteristics of an application that promotes and provides education on healthy habits to correctly design multimedia elements. METHODS: We conducted a comprehensive qualitative study with a hermeneutical strategy, which gathered informatio...

Descripción completa

Detalles Bibliográficos
Autores principales: Pinillos-Patiño, Yisel, Herazo-Beltrán, Yaneth, Rodríguez-Cordero, Orlando, Escorcia-Bermejo, Amada, Martelo-López, Enrique, Vidarte-Claros, José Armando, García, José Hoover Vanegas, Cortés Moreno, Gabriela Y.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Korean Society of Medical Informatics 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7674809/
https://www.ncbi.nlm.nih.gov/pubmed/33190463
http://dx.doi.org/10.4258/hir.2020.26.4.295
_version_ 1783611586054717440
author Pinillos-Patiño, Yisel
Herazo-Beltrán, Yaneth
Rodríguez-Cordero, Orlando
Escorcia-Bermejo, Amada
Martelo-López, Enrique
Vidarte-Claros, José Armando
García, José Hoover Vanegas
Cortés Moreno, Gabriela Y.
author_facet Pinillos-Patiño, Yisel
Herazo-Beltrán, Yaneth
Rodríguez-Cordero, Orlando
Escorcia-Bermejo, Amada
Martelo-López, Enrique
Vidarte-Claros, José Armando
García, José Hoover Vanegas
Cortés Moreno, Gabriela Y.
author_sort Pinillos-Patiño, Yisel
collection PubMed
description OBJECTIVES: To understand user preferences related to the characteristics of an application that promotes and provides education on healthy habits to correctly design multimedia elements. METHODS: We conducted a comprehensive qualitative study with a hermeneutical strategy, which gathered information using well-researched questions that were posed to focus groups consisting of 32 participants. These participants were asked for opinions related to multimedia elements to display educational messages about physical activity and healthy eating in a mobile application. There were three analysis categories of multimedia elements: text, visual elements, and audio elements. RESULTS: The majority of the participants, 93.75%, were in the low socioeconomic stratum; 68.75% are in a civil union with their partner; 53.12% completed or failed to complete secondary school, and 68.75% were housewives. Based on the qualitative results, we found that mobile applications become mediating tools that support the adoption of actions that tend to improve lifestyles and increase knowledge about proper nutrition and physical activity. Text messages used in mobile applications should promote healthy habits and remind users of their benefits. Images and videos should be accompanied by text and audio to provide greater clarity regarding recommendations of healthy habits. CONCLUSIONS: Technology must provide accessibility and coverage opportunities, while meeting the needs and expectations of users. It should facilitate primary health intervention through education to transform unhealthy behaviors and generate lifestyles that improve the health of the user and their family context.
format Online
Article
Text
id pubmed-7674809
institution National Center for Biotechnology Information
language English
publishDate 2020
publisher Korean Society of Medical Informatics
record_format MEDLINE/PubMed
spelling pubmed-76748092020-11-19 User Preferences Related to Multimedia Elements of a Mobile Application to Prevent Diabetes Pinillos-Patiño, Yisel Herazo-Beltrán, Yaneth Rodríguez-Cordero, Orlando Escorcia-Bermejo, Amada Martelo-López, Enrique Vidarte-Claros, José Armando García, José Hoover Vanegas Cortés Moreno, Gabriela Y. Healthc Inform Res Original Article OBJECTIVES: To understand user preferences related to the characteristics of an application that promotes and provides education on healthy habits to correctly design multimedia elements. METHODS: We conducted a comprehensive qualitative study with a hermeneutical strategy, which gathered information using well-researched questions that were posed to focus groups consisting of 32 participants. These participants were asked for opinions related to multimedia elements to display educational messages about physical activity and healthy eating in a mobile application. There were three analysis categories of multimedia elements: text, visual elements, and audio elements. RESULTS: The majority of the participants, 93.75%, were in the low socioeconomic stratum; 68.75% are in a civil union with their partner; 53.12% completed or failed to complete secondary school, and 68.75% were housewives. Based on the qualitative results, we found that mobile applications become mediating tools that support the adoption of actions that tend to improve lifestyles and increase knowledge about proper nutrition and physical activity. Text messages used in mobile applications should promote healthy habits and remind users of their benefits. Images and videos should be accompanied by text and audio to provide greater clarity regarding recommendations of healthy habits. CONCLUSIONS: Technology must provide accessibility and coverage opportunities, while meeting the needs and expectations of users. It should facilitate primary health intervention through education to transform unhealthy behaviors and generate lifestyles that improve the health of the user and their family context. Korean Society of Medical Informatics 2020-10 2020-10-31 /pmc/articles/PMC7674809/ /pubmed/33190463 http://dx.doi.org/10.4258/hir.2020.26.4.295 Text en © 2020 The Korean Society of Medical Informatics This is an Open Access article distributed under the terms of the Creative Commons Attribution Non-Commercial License (http://creativecommons.org/licenses/by-nc/4.0/) which permits unrestricted non-commercial use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Original Article
Pinillos-Patiño, Yisel
Herazo-Beltrán, Yaneth
Rodríguez-Cordero, Orlando
Escorcia-Bermejo, Amada
Martelo-López, Enrique
Vidarte-Claros, José Armando
García, José Hoover Vanegas
Cortés Moreno, Gabriela Y.
User Preferences Related to Multimedia Elements of a Mobile Application to Prevent Diabetes
title User Preferences Related to Multimedia Elements of a Mobile Application to Prevent Diabetes
title_full User Preferences Related to Multimedia Elements of a Mobile Application to Prevent Diabetes
title_fullStr User Preferences Related to Multimedia Elements of a Mobile Application to Prevent Diabetes
title_full_unstemmed User Preferences Related to Multimedia Elements of a Mobile Application to Prevent Diabetes
title_short User Preferences Related to Multimedia Elements of a Mobile Application to Prevent Diabetes
title_sort user preferences related to multimedia elements of a mobile application to prevent diabetes
topic Original Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7674809/
https://www.ncbi.nlm.nih.gov/pubmed/33190463
http://dx.doi.org/10.4258/hir.2020.26.4.295
work_keys_str_mv AT pinillospatinoyisel userpreferencesrelatedtomultimediaelementsofamobileapplicationtopreventdiabetes
AT herazobeltranyaneth userpreferencesrelatedtomultimediaelementsofamobileapplicationtopreventdiabetes
AT rodriguezcorderoorlando userpreferencesrelatedtomultimediaelementsofamobileapplicationtopreventdiabetes
AT escorciabermejoamada userpreferencesrelatedtomultimediaelementsofamobileapplicationtopreventdiabetes
AT martelolopezenrique userpreferencesrelatedtomultimediaelementsofamobileapplicationtopreventdiabetes
AT vidarteclarosjosearmando userpreferencesrelatedtomultimediaelementsofamobileapplicationtopreventdiabetes
AT garciajosehoovervanegas userpreferencesrelatedtomultimediaelementsofamobileapplicationtopreventdiabetes
AT cortesmorenogabrielay userpreferencesrelatedtomultimediaelementsofamobileapplicationtopreventdiabetes