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Influence of virtual reality visual feedback on the illusion of movement induced by tendon vibration of wrist in healthy participants

INTRODUCTION: Illusion of movement induced by tendon vibration is an effective approach for motor and sensory rehabilitation in case of neurological impairments. The aim of our study was to investigate which modality of visual feedback in Virtual Reality (VR) associated with tendon vibration of the...

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Autores principales: Le Franc, Salomé, Fleury, Mathis, Cogne, Mélanie, Butet, Simon, Barillot, Christian, Lecuyer, Anatole, Bonan, Isabelle
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7678999/
https://www.ncbi.nlm.nih.gov/pubmed/33216756
http://dx.doi.org/10.1371/journal.pone.0242416
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author Le Franc, Salomé
Fleury, Mathis
Cogne, Mélanie
Butet, Simon
Barillot, Christian
Lecuyer, Anatole
Bonan, Isabelle
author_facet Le Franc, Salomé
Fleury, Mathis
Cogne, Mélanie
Butet, Simon
Barillot, Christian
Lecuyer, Anatole
Bonan, Isabelle
author_sort Le Franc, Salomé
collection PubMed
description INTRODUCTION: Illusion of movement induced by tendon vibration is an effective approach for motor and sensory rehabilitation in case of neurological impairments. The aim of our study was to investigate which modality of visual feedback in Virtual Reality (VR) associated with tendon vibration of the wrist could induce the best illusion of movement. METHODS: We included 30 healthy participants in the experiment. Tendon vibration inducing illusion of movement (wrist extension, 100Hz) was applied on their wrist during 3 VR visual conditions (10 times each): a moving virtual hand corresponding to the movement that the participants could feel during the tendon vibration (Moving condition), a static virtual hand (Static condition), or no virtual hand at all (Hidden condition). After each trial, the participants had to quantify the intensity of the illusory movement on a Likert scale, the subjective degree of extension of their wrist and afterwards they answered a questionnaire. RESULTS: There was a significant difference between the 3 visual feedback conditions concerning the Likert scale ranking and the degree of wrist’s extension (p<0.001). The Moving condition induced a higher intensity of illusion of movement and a higher sensation of wrist’s extension than the Hidden condition (p<0.001 and p<0.001 respectively) than that of the Static condition (p<0.001 and p<0.001 respectively). The Hidden condition also induced a higher intensity of illusion of movement and a higher sensation of wrist’s extension than the Static condition (p<0.01 and p<0.01 respectively). The preferred condition to facilitate movement’s illusion was the Moving condition (63.3%). CONCLUSIONS: This study demonstrated the importance of carefully selecting a visual feedback to improve the illusion of movement induced by tendon vibration, and the increase of illusion by adding VR visual cues congruent to the illusion of movement. Further work will consist in testing the same hypothesis with stroke patients.
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spelling pubmed-76789992020-12-02 Influence of virtual reality visual feedback on the illusion of movement induced by tendon vibration of wrist in healthy participants Le Franc, Salomé Fleury, Mathis Cogne, Mélanie Butet, Simon Barillot, Christian Lecuyer, Anatole Bonan, Isabelle PLoS One Research Article INTRODUCTION: Illusion of movement induced by tendon vibration is an effective approach for motor and sensory rehabilitation in case of neurological impairments. The aim of our study was to investigate which modality of visual feedback in Virtual Reality (VR) associated with tendon vibration of the wrist could induce the best illusion of movement. METHODS: We included 30 healthy participants in the experiment. Tendon vibration inducing illusion of movement (wrist extension, 100Hz) was applied on their wrist during 3 VR visual conditions (10 times each): a moving virtual hand corresponding to the movement that the participants could feel during the tendon vibration (Moving condition), a static virtual hand (Static condition), or no virtual hand at all (Hidden condition). After each trial, the participants had to quantify the intensity of the illusory movement on a Likert scale, the subjective degree of extension of their wrist and afterwards they answered a questionnaire. RESULTS: There was a significant difference between the 3 visual feedback conditions concerning the Likert scale ranking and the degree of wrist’s extension (p<0.001). The Moving condition induced a higher intensity of illusion of movement and a higher sensation of wrist’s extension than the Hidden condition (p<0.001 and p<0.001 respectively) than that of the Static condition (p<0.001 and p<0.001 respectively). The Hidden condition also induced a higher intensity of illusion of movement and a higher sensation of wrist’s extension than the Static condition (p<0.01 and p<0.01 respectively). The preferred condition to facilitate movement’s illusion was the Moving condition (63.3%). CONCLUSIONS: This study demonstrated the importance of carefully selecting a visual feedback to improve the illusion of movement induced by tendon vibration, and the increase of illusion by adding VR visual cues congruent to the illusion of movement. Further work will consist in testing the same hypothesis with stroke patients. Public Library of Science 2020-11-20 /pmc/articles/PMC7678999/ /pubmed/33216756 http://dx.doi.org/10.1371/journal.pone.0242416 Text en © 2020 Le Franc et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Le Franc, Salomé
Fleury, Mathis
Cogne, Mélanie
Butet, Simon
Barillot, Christian
Lecuyer, Anatole
Bonan, Isabelle
Influence of virtual reality visual feedback on the illusion of movement induced by tendon vibration of wrist in healthy participants
title Influence of virtual reality visual feedback on the illusion of movement induced by tendon vibration of wrist in healthy participants
title_full Influence of virtual reality visual feedback on the illusion of movement induced by tendon vibration of wrist in healthy participants
title_fullStr Influence of virtual reality visual feedback on the illusion of movement induced by tendon vibration of wrist in healthy participants
title_full_unstemmed Influence of virtual reality visual feedback on the illusion of movement induced by tendon vibration of wrist in healthy participants
title_short Influence of virtual reality visual feedback on the illusion of movement induced by tendon vibration of wrist in healthy participants
title_sort influence of virtual reality visual feedback on the illusion of movement induced by tendon vibration of wrist in healthy participants
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7678999/
https://www.ncbi.nlm.nih.gov/pubmed/33216756
http://dx.doi.org/10.1371/journal.pone.0242416
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