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Rethinking and Co-Design of Beloved Board Games for People With Mild Cognitive Impairment and Their Care Partners
Mild cognitive impairment (MCI) affects millions of older Americans and progression to dementia is common. Although people with MCI may experience impairments, they are often highly verbal, able, and eager to uphold beloved routines. Moreover, many seek opportunities to stay active, physically and m...
Autores principales: | , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Oxford University Press
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7741961/ http://dx.doi.org/10.1093/geroni/igaa057.1836 |
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author | Kerssens, Chantal Gandy, Maribeth Cohen, Kara Levy, Laura Janssens, Cecile Mitzner, Tracy Perkins, Molly Binford, Suzette |
author_facet | Kerssens, Chantal Gandy, Maribeth Cohen, Kara Levy, Laura Janssens, Cecile Mitzner, Tracy Perkins, Molly Binford, Suzette |
author_sort | Kerssens, Chantal |
collection | PubMed |
description | Mild cognitive impairment (MCI) affects millions of older Americans and progression to dementia is common. Although people with MCI may experience impairments, they are often highly verbal, able, and eager to uphold beloved routines. Moreover, many seek opportunities to stay active, physically and mentally, to support their brain health. Some forms of cognitive training and social engagement potentially delay the onset and progression of disease, including dementia. This 12-month project used mixed methods to co-design and test an accessible version of well-known board games for people with MCI and a care partner without MCI. The overall goal was to foster a meaningful, joyous, social activity for players with differing capabilities using adapted game mechanics to create a compelling experience for both players. Coping strategies of care partners were studied to learn ways to foster positive interactions. Findings inform recommendations for game design and clinical interventions. Part of a symposium sponsored by Technology and Aging Interest Group. |
format | Online Article Text |
id | pubmed-7741961 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | Oxford University Press |
record_format | MEDLINE/PubMed |
spelling | pubmed-77419612020-12-21 Rethinking and Co-Design of Beloved Board Games for People With Mild Cognitive Impairment and Their Care Partners Kerssens, Chantal Gandy, Maribeth Cohen, Kara Levy, Laura Janssens, Cecile Mitzner, Tracy Perkins, Molly Binford, Suzette Innov Aging Abstracts Mild cognitive impairment (MCI) affects millions of older Americans and progression to dementia is common. Although people with MCI may experience impairments, they are often highly verbal, able, and eager to uphold beloved routines. Moreover, many seek opportunities to stay active, physically and mentally, to support their brain health. Some forms of cognitive training and social engagement potentially delay the onset and progression of disease, including dementia. This 12-month project used mixed methods to co-design and test an accessible version of well-known board games for people with MCI and a care partner without MCI. The overall goal was to foster a meaningful, joyous, social activity for players with differing capabilities using adapted game mechanics to create a compelling experience for both players. Coping strategies of care partners were studied to learn ways to foster positive interactions. Findings inform recommendations for game design and clinical interventions. Part of a symposium sponsored by Technology and Aging Interest Group. Oxford University Press 2020-12-16 /pmc/articles/PMC7741961/ http://dx.doi.org/10.1093/geroni/igaa057.1836 Text en © The Author(s) 2020. Published by Oxford University Press on behalf of The Gerontological Society of America. http://creativecommons.org/licenses/by/4.0/ This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted reuse, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Abstracts Kerssens, Chantal Gandy, Maribeth Cohen, Kara Levy, Laura Janssens, Cecile Mitzner, Tracy Perkins, Molly Binford, Suzette Rethinking and Co-Design of Beloved Board Games for People With Mild Cognitive Impairment and Their Care Partners |
title | Rethinking and Co-Design of Beloved Board Games for People With Mild Cognitive Impairment and Their Care Partners |
title_full | Rethinking and Co-Design of Beloved Board Games for People With Mild Cognitive Impairment and Their Care Partners |
title_fullStr | Rethinking and Co-Design of Beloved Board Games for People With Mild Cognitive Impairment and Their Care Partners |
title_full_unstemmed | Rethinking and Co-Design of Beloved Board Games for People With Mild Cognitive Impairment and Their Care Partners |
title_short | Rethinking and Co-Design of Beloved Board Games for People With Mild Cognitive Impairment and Their Care Partners |
title_sort | rethinking and co-design of beloved board games for people with mild cognitive impairment and their care partners |
topic | Abstracts |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7741961/ http://dx.doi.org/10.1093/geroni/igaa057.1836 |
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