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Analogous adaptations in speed, impulse and endpoint stiffness when learning a real and virtual insertion task with haptic feedback
Humans have the ability to use a diverse range of handheld tools. Owing to its versatility, a virtual environment with haptic feedback of the force is ideally suited to investigating motor learning during tool use. However, few simulators exist to recreate the dynamic interactions during real tool u...
Autores principales: | , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7749137/ https://www.ncbi.nlm.nih.gov/pubmed/33339874 http://dx.doi.org/10.1038/s41598-020-79433-5 |
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author | Takagi, Atsushi De Magistris, Giovanni Xiong, Geyun Micaelli, Alain Kambara, Hiroyuki Koike, Yasuharu Savin, Jonathan Marsot, Jacques Burdet, Etienne |
author_facet | Takagi, Atsushi De Magistris, Giovanni Xiong, Geyun Micaelli, Alain Kambara, Hiroyuki Koike, Yasuharu Savin, Jonathan Marsot, Jacques Burdet, Etienne |
author_sort | Takagi, Atsushi |
collection | PubMed |
description | Humans have the ability to use a diverse range of handheld tools. Owing to its versatility, a virtual environment with haptic feedback of the force is ideally suited to investigating motor learning during tool use. However, few simulators exist to recreate the dynamic interactions during real tool use, and no study has compared the correlates of motor learning between a real and virtual tooling task. To this end, we compared two groups of participants who either learned to insert a real or virtual tool into a fixture. The trial duration, the movement speed, the force impulse after insertion and the endpoint stiffness magnitude decreased as a function of trials, but they changed at comparable rates in both environments. A ballistic insertion strategy observed in both environments suggests some interdependence when controlling motion and controlling interaction, contradicting a prominent theory of these two control modalities being independent of one another. Our results suggest that the brain learns real and virtual insertion in a comparable manner, thereby supporting the use of a virtual tooling task with haptic feedback to investigate motor learning during tool use. |
format | Online Article Text |
id | pubmed-7749137 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-77491372020-12-22 Analogous adaptations in speed, impulse and endpoint stiffness when learning a real and virtual insertion task with haptic feedback Takagi, Atsushi De Magistris, Giovanni Xiong, Geyun Micaelli, Alain Kambara, Hiroyuki Koike, Yasuharu Savin, Jonathan Marsot, Jacques Burdet, Etienne Sci Rep Article Humans have the ability to use a diverse range of handheld tools. Owing to its versatility, a virtual environment with haptic feedback of the force is ideally suited to investigating motor learning during tool use. However, few simulators exist to recreate the dynamic interactions during real tool use, and no study has compared the correlates of motor learning between a real and virtual tooling task. To this end, we compared two groups of participants who either learned to insert a real or virtual tool into a fixture. The trial duration, the movement speed, the force impulse after insertion and the endpoint stiffness magnitude decreased as a function of trials, but they changed at comparable rates in both environments. A ballistic insertion strategy observed in both environments suggests some interdependence when controlling motion and controlling interaction, contradicting a prominent theory of these two control modalities being independent of one another. Our results suggest that the brain learns real and virtual insertion in a comparable manner, thereby supporting the use of a virtual tooling task with haptic feedback to investigate motor learning during tool use. Nature Publishing Group UK 2020-12-18 /pmc/articles/PMC7749137/ /pubmed/33339874 http://dx.doi.org/10.1038/s41598-020-79433-5 Text en © The Author(s) 2020 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/. |
spellingShingle | Article Takagi, Atsushi De Magistris, Giovanni Xiong, Geyun Micaelli, Alain Kambara, Hiroyuki Koike, Yasuharu Savin, Jonathan Marsot, Jacques Burdet, Etienne Analogous adaptations in speed, impulse and endpoint stiffness when learning a real and virtual insertion task with haptic feedback |
title | Analogous adaptations in speed, impulse and endpoint stiffness when learning a real and virtual insertion task with haptic feedback |
title_full | Analogous adaptations in speed, impulse and endpoint stiffness when learning a real and virtual insertion task with haptic feedback |
title_fullStr | Analogous adaptations in speed, impulse and endpoint stiffness when learning a real and virtual insertion task with haptic feedback |
title_full_unstemmed | Analogous adaptations in speed, impulse and endpoint stiffness when learning a real and virtual insertion task with haptic feedback |
title_short | Analogous adaptations in speed, impulse and endpoint stiffness when learning a real and virtual insertion task with haptic feedback |
title_sort | analogous adaptations in speed, impulse and endpoint stiffness when learning a real and virtual insertion task with haptic feedback |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7749137/ https://www.ncbi.nlm.nih.gov/pubmed/33339874 http://dx.doi.org/10.1038/s41598-020-79433-5 |
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