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Acceptance of a Virtual Reality Headset Designed for Fall Prevention in Older Adults: Questionnaire Study

BACKGROUND: Falls are a common phenomenon among people aged 65 and older and affect older adults’ health, quality of life, and autonomy. Technology-based intervention programs are designed to prevent the occurrence of falls and their effectiveness often surpasses that of more conventional programs....

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Autores principales: Mascret, Nicolas, Delbes, Lisa, Voron, Amélie, Temprado, Jean-Jacques, Montagne, Gilles
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7769685/
https://www.ncbi.nlm.nih.gov/pubmed/33315019
http://dx.doi.org/10.2196/20691
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author Mascret, Nicolas
Delbes, Lisa
Voron, Amélie
Temprado, Jean-Jacques
Montagne, Gilles
author_facet Mascret, Nicolas
Delbes, Lisa
Voron, Amélie
Temprado, Jean-Jacques
Montagne, Gilles
author_sort Mascret, Nicolas
collection PubMed
description BACKGROUND: Falls are a common phenomenon among people aged 65 and older and affect older adults’ health, quality of life, and autonomy. Technology-based intervention programs are designed to prevent the occurrence of falls and their effectiveness often surpasses that of more conventional programs. However, to be effective, these programs must first be accepted by seniors. OBJECTIVE: Based on the technology acceptance model, this study aimed to examine the acceptance among older adults before a first use of a virtual reality headset (VRH) used in an intervention program designed to prevent falls. METHODS: A sample of 271 French older adults (mean age 73.69 years, SD 6.37 years) voluntarily and anonymously filled out a questionnaire containing the focal constructs (perceived usefulness, perceived enjoyment, perceived ease of use, intention to use, fall-related self-efficacy, and self-avoidance goals) adapted to the VRH, which was designed to prevent falls. RESULTS: The results of the structural equation modeling analysis showed that intention to use the VRH was positively predicted by perceived usefulness, perceived enjoyment, and perceived ease of use. Perceived usefulness of the VRH was also negatively predicted by fall-related self-efficacy (ie, the perceived level of confidence of an individual when performing daily activities without falling) and positively predicted by self-avoidance goals (ie, participating in a physical activity to avoid physical regression). CONCLUSIONS: A better understanding of the initial acceptance among older adults of this VRH is the first step to involving older adults in intervention programs designed to prevent falls using this kind of device.
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spelling pubmed-77696852020-12-29 Acceptance of a Virtual Reality Headset Designed for Fall Prevention in Older Adults: Questionnaire Study Mascret, Nicolas Delbes, Lisa Voron, Amélie Temprado, Jean-Jacques Montagne, Gilles J Med Internet Res Original Paper BACKGROUND: Falls are a common phenomenon among people aged 65 and older and affect older adults’ health, quality of life, and autonomy. Technology-based intervention programs are designed to prevent the occurrence of falls and their effectiveness often surpasses that of more conventional programs. However, to be effective, these programs must first be accepted by seniors. OBJECTIVE: Based on the technology acceptance model, this study aimed to examine the acceptance among older adults before a first use of a virtual reality headset (VRH) used in an intervention program designed to prevent falls. METHODS: A sample of 271 French older adults (mean age 73.69 years, SD 6.37 years) voluntarily and anonymously filled out a questionnaire containing the focal constructs (perceived usefulness, perceived enjoyment, perceived ease of use, intention to use, fall-related self-efficacy, and self-avoidance goals) adapted to the VRH, which was designed to prevent falls. RESULTS: The results of the structural equation modeling analysis showed that intention to use the VRH was positively predicted by perceived usefulness, perceived enjoyment, and perceived ease of use. Perceived usefulness of the VRH was also negatively predicted by fall-related self-efficacy (ie, the perceived level of confidence of an individual when performing daily activities without falling) and positively predicted by self-avoidance goals (ie, participating in a physical activity to avoid physical regression). CONCLUSIONS: A better understanding of the initial acceptance among older adults of this VRH is the first step to involving older adults in intervention programs designed to prevent falls using this kind of device. JMIR Publications 2020-12-14 /pmc/articles/PMC7769685/ /pubmed/33315019 http://dx.doi.org/10.2196/20691 Text en ©Nicolas Mascret, Lisa Delbes, Amélie Voron, Jean-Jacques Temprado, Gilles Montagne. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 14.12.2020. https://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in the Journal of Medical Internet Research, is properly cited. The complete bibliographic information, a link to the original publication on http://www.jmir.org/, as well as this copyright and license information must be included.
spellingShingle Original Paper
Mascret, Nicolas
Delbes, Lisa
Voron, Amélie
Temprado, Jean-Jacques
Montagne, Gilles
Acceptance of a Virtual Reality Headset Designed for Fall Prevention in Older Adults: Questionnaire Study
title Acceptance of a Virtual Reality Headset Designed for Fall Prevention in Older Adults: Questionnaire Study
title_full Acceptance of a Virtual Reality Headset Designed for Fall Prevention in Older Adults: Questionnaire Study
title_fullStr Acceptance of a Virtual Reality Headset Designed for Fall Prevention in Older Adults: Questionnaire Study
title_full_unstemmed Acceptance of a Virtual Reality Headset Designed for Fall Prevention in Older Adults: Questionnaire Study
title_short Acceptance of a Virtual Reality Headset Designed for Fall Prevention in Older Adults: Questionnaire Study
title_sort acceptance of a virtual reality headset designed for fall prevention in older adults: questionnaire study
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7769685/
https://www.ncbi.nlm.nih.gov/pubmed/33315019
http://dx.doi.org/10.2196/20691
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