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Use of Virtual Reality to Assess Dynamic Posturography and Sensory Organization: Instrument Validation Study

BACKGROUND: The Equitest system (Neurocom) is a computerized dynamic posturography device used by health care providers and clinical researchers to safely test an individual’s postural control. While the Equitest system has evaluative and rehabilitative value, it may be limited owing to its cost, la...

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Autores principales: Wittstein, Matthew William, Crider, Anthony, Mastrocola, Samantha, Guerena Gonzalez, Mariana
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7773518/
https://www.ncbi.nlm.nih.gov/pubmed/33325830
http://dx.doi.org/10.2196/19580
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author Wittstein, Matthew William
Crider, Anthony
Mastrocola, Samantha
Guerena Gonzalez, Mariana
author_facet Wittstein, Matthew William
Crider, Anthony
Mastrocola, Samantha
Guerena Gonzalez, Mariana
author_sort Wittstein, Matthew William
collection PubMed
description BACKGROUND: The Equitest system (Neurocom) is a computerized dynamic posturography device used by health care providers and clinical researchers to safely test an individual’s postural control. While the Equitest system has evaluative and rehabilitative value, it may be limited owing to its cost, lack of portability, and reliance on only sagittal plane movements. Virtual reality (VR) provides an opportunity to reduce these limitations by providing more mobile and cost-effective tools while also observing a wider array of postural characteristics. OBJECTIVE: This study aimed to test the plausibility of using VR as a feasible alternative to the Equitest system for conducting a sensory organization test. METHODS: A convenience sample of 20 college-aged healthy individuals participated in the study. Participants completed the sensory organization test using the Equitest system as well as using a VR environment while standing atop a force plate (Bertec Inc). The Equitest system measures the equilibrium index. During VR trials, the estimated equilibrium index, 95% ellipse area, path length, and anterior-posterior detrended fluctuation analysis scaling exponent alpha were calculated from center of pressure data. Pearson correlation coefficients were used to assess the relationship between the equilibrium index and center of pressure–derived balance measures. Intraclass correlations for absolute agreement and consistency were calculated to compare the equilibrium index and estimated equilibrium index. RESULTS: Intraclass correlations demonstrated moderate consistency and absolute agreement (0.5 < intraclass correlation coefficient < 0.75) between the equilibrium index and estimated equilibrium index from the Equitest and VR sensory organization test (SOT), respectively, in four of six tested conditions. Additionally, weak to moderate correlations between force plate measurements and the equilibrium index were noted in several of the conditions. CONCLUSIONS: This research demonstrated the plausibility of using VR as an alternative method to conduct the SOT. Ongoing development and testing of virtual environments are necessary before employing the technology as a replacement to current clinical tests.
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spelling pubmed-77735182021-01-07 Use of Virtual Reality to Assess Dynamic Posturography and Sensory Organization: Instrument Validation Study Wittstein, Matthew William Crider, Anthony Mastrocola, Samantha Guerena Gonzalez, Mariana JMIR Serious Games Original Paper BACKGROUND: The Equitest system (Neurocom) is a computerized dynamic posturography device used by health care providers and clinical researchers to safely test an individual’s postural control. While the Equitest system has evaluative and rehabilitative value, it may be limited owing to its cost, lack of portability, and reliance on only sagittal plane movements. Virtual reality (VR) provides an opportunity to reduce these limitations by providing more mobile and cost-effective tools while also observing a wider array of postural characteristics. OBJECTIVE: This study aimed to test the plausibility of using VR as a feasible alternative to the Equitest system for conducting a sensory organization test. METHODS: A convenience sample of 20 college-aged healthy individuals participated in the study. Participants completed the sensory organization test using the Equitest system as well as using a VR environment while standing atop a force plate (Bertec Inc). The Equitest system measures the equilibrium index. During VR trials, the estimated equilibrium index, 95% ellipse area, path length, and anterior-posterior detrended fluctuation analysis scaling exponent alpha were calculated from center of pressure data. Pearson correlation coefficients were used to assess the relationship between the equilibrium index and center of pressure–derived balance measures. Intraclass correlations for absolute agreement and consistency were calculated to compare the equilibrium index and estimated equilibrium index. RESULTS: Intraclass correlations demonstrated moderate consistency and absolute agreement (0.5 < intraclass correlation coefficient < 0.75) between the equilibrium index and estimated equilibrium index from the Equitest and VR sensory organization test (SOT), respectively, in four of six tested conditions. Additionally, weak to moderate correlations between force plate measurements and the equilibrium index were noted in several of the conditions. CONCLUSIONS: This research demonstrated the plausibility of using VR as an alternative method to conduct the SOT. Ongoing development and testing of virtual environments are necessary before employing the technology as a replacement to current clinical tests. JMIR Publications 2020-12-16 /pmc/articles/PMC7773518/ /pubmed/33325830 http://dx.doi.org/10.2196/19580 Text en ©Matthew William Wittstein, Anthony Crider, Samantha Mastrocola, Mariana Guerena Gonzalez. Originally published in JMIR Serious Games (http://games.jmir.org), 16.12.2020. https://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Serious Games, is properly cited. The complete bibliographic information, a link to the original publication on http://games.jmir.org, as well as this copyright and license information must be included.
spellingShingle Original Paper
Wittstein, Matthew William
Crider, Anthony
Mastrocola, Samantha
Guerena Gonzalez, Mariana
Use of Virtual Reality to Assess Dynamic Posturography and Sensory Organization: Instrument Validation Study
title Use of Virtual Reality to Assess Dynamic Posturography and Sensory Organization: Instrument Validation Study
title_full Use of Virtual Reality to Assess Dynamic Posturography and Sensory Organization: Instrument Validation Study
title_fullStr Use of Virtual Reality to Assess Dynamic Posturography and Sensory Organization: Instrument Validation Study
title_full_unstemmed Use of Virtual Reality to Assess Dynamic Posturography and Sensory Organization: Instrument Validation Study
title_short Use of Virtual Reality to Assess Dynamic Posturography and Sensory Organization: Instrument Validation Study
title_sort use of virtual reality to assess dynamic posturography and sensory organization: instrument validation study
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7773518/
https://www.ncbi.nlm.nih.gov/pubmed/33325830
http://dx.doi.org/10.2196/19580
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