Cargando…

Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link Project

Background: Information communication technologies (ICT) are increasingly used in health promotion, but integration is challenging and involves complex processes. Large community health promotion events are often held but the experiences and processes have rarely been evaluated and published. No rep...

Descripción completa

Detalles Bibliográficos
Autores principales: Sit, Shirley M. M., Lai, Agnes Y. K., Kwok, Tai-on, Wong, Hoi-wa, Wong, Yiu-lun, Lam, Eliza Y. W., Chan, Judy Y. W., Kong, Florence S. W., Cham, Kerin, Ng, Charles K. K., Yip, Teresa, Tsui, Terry S. Y., Wong, Chiu-man, Wong, Bell C. L., Tang, Wai-yan, Yam, Pui-wah, Chui, Macy, Wan, Alice, Kwok, Yu-kwong, Lam, Tai-hing
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7783326/
https://www.ncbi.nlm.nih.gov/pubmed/33415096
http://dx.doi.org/10.3389/fpubh.2020.579773
_version_ 1783632094450155520
author Sit, Shirley M. M.
Lai, Agnes Y. K.
Kwok, Tai-on
Wong, Hoi-wa
Wong, Yiu-lun
Lam, Eliza Y. W.
Chan, Judy Y. W.
Kong, Florence S. W.
Cham, Kerin
Ng, Charles K. K.
Yip, Teresa
Tsui, Terry S. Y.
Wong, Chiu-man
Wong, Bell C. L.
Tang, Wai-yan
Yam, Pui-wah
Chui, Macy
Wan, Alice
Kwok, Yu-kwong
Lam, Tai-hing
author_facet Sit, Shirley M. M.
Lai, Agnes Y. K.
Kwok, Tai-on
Wong, Hoi-wa
Wong, Yiu-lun
Lam, Eliza Y. W.
Chan, Judy Y. W.
Kong, Florence S. W.
Cham, Kerin
Ng, Charles K. K.
Yip, Teresa
Tsui, Terry S. Y.
Wong, Chiu-man
Wong, Bell C. L.
Tang, Wai-yan
Yam, Pui-wah
Chui, Macy
Wan, Alice
Kwok, Yu-kwong
Lam, Tai-hing
author_sort Sit, Shirley M. M.
collection PubMed
description Background: Information communication technologies (ICT) are increasingly used in health promotion, but integration is challenging and involves complex processes. Large community health promotion events are often held but the experiences and processes have rarely been evaluated and published. No reports have described and systematically evaluated an ICT-supported health promotion event using digital games. Objective: We evaluated the development and implementation of a large community family health promotion event with ICT integration to promote family happiness with collaboration between academia (The University of Hong Kong) and the social (family) service sector, and collected feedback from participants and social service workers. Methods: We (i) conducted a systematic process evaluation, (ii) administered an on-site questionnaire survey on participant satisfaction and feedback, and (iii) collected post-event qualitative feedback from social workers on using new technologies, digital game design and overall experiences. Results: Fourteen digital games were designed and run in booths at the event by 12 non-governmental social service organizations and academia. Four gaming technologies were utilized: chroma key (green screen), somatosensory (kinect and leap motion techniques), augmented reality and virtual reality. 1,365 participants joined the event, in which 1,257 from 454 families were recruited and pre-registered through 12 NGOs. About 39.3% were male and more than half (53.3%) were aged 18 years and above. About 3,487 game booth headcounts were recorded. Games using virtual reality, kinect motion and green screen technologies were most liked. The average game satisfaction score was high (4.5 out of 5). Social service workers reported positive experiences with using new technologies in health promotion, and interests in future collaborations involving more ICT. Conclusions: Our systematic evaluation showed successful integration of ICT components in the health promotion event. This event, most likely the first of its kind, served as a capacity building and knowledge transfer platform for interdisciplinary co-sharing and co-learning of new technologies. It provided a solid foundation for further academic and social service partnerships and should be a useful model for similar community events and their evaluation. Further development and integration of ICT for health promotion among social service organizations with comprehensive evaluation are warranted.
format Online
Article
Text
id pubmed-7783326
institution National Center for Biotechnology Information
language English
publishDate 2020
publisher Frontiers Media S.A.
record_format MEDLINE/PubMed
spelling pubmed-77833262021-01-06 Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link Project Sit, Shirley M. M. Lai, Agnes Y. K. Kwok, Tai-on Wong, Hoi-wa Wong, Yiu-lun Lam, Eliza Y. W. Chan, Judy Y. W. Kong, Florence S. W. Cham, Kerin Ng, Charles K. K. Yip, Teresa Tsui, Terry S. Y. Wong, Chiu-man Wong, Bell C. L. Tang, Wai-yan Yam, Pui-wah Chui, Macy Wan, Alice Kwok, Yu-kwong Lam, Tai-hing Front Public Health Public Health Background: Information communication technologies (ICT) are increasingly used in health promotion, but integration is challenging and involves complex processes. Large community health promotion events are often held but the experiences and processes have rarely been evaluated and published. No reports have described and systematically evaluated an ICT-supported health promotion event using digital games. Objective: We evaluated the development and implementation of a large community family health promotion event with ICT integration to promote family happiness with collaboration between academia (The University of Hong Kong) and the social (family) service sector, and collected feedback from participants and social service workers. Methods: We (i) conducted a systematic process evaluation, (ii) administered an on-site questionnaire survey on participant satisfaction and feedback, and (iii) collected post-event qualitative feedback from social workers on using new technologies, digital game design and overall experiences. Results: Fourteen digital games were designed and run in booths at the event by 12 non-governmental social service organizations and academia. Four gaming technologies were utilized: chroma key (green screen), somatosensory (kinect and leap motion techniques), augmented reality and virtual reality. 1,365 participants joined the event, in which 1,257 from 454 families were recruited and pre-registered through 12 NGOs. About 39.3% were male and more than half (53.3%) were aged 18 years and above. About 3,487 game booth headcounts were recorded. Games using virtual reality, kinect motion and green screen technologies were most liked. The average game satisfaction score was high (4.5 out of 5). Social service workers reported positive experiences with using new technologies in health promotion, and interests in future collaborations involving more ICT. Conclusions: Our systematic evaluation showed successful integration of ICT components in the health promotion event. This event, most likely the first of its kind, served as a capacity building and knowledge transfer platform for interdisciplinary co-sharing and co-learning of new technologies. It provided a solid foundation for further academic and social service partnerships and should be a useful model for similar community events and their evaluation. Further development and integration of ICT for health promotion among social service organizations with comprehensive evaluation are warranted. Frontiers Media S.A. 2020-12-22 /pmc/articles/PMC7783326/ /pubmed/33415096 http://dx.doi.org/10.3389/fpubh.2020.579773 Text en Copyright © 2020 Sit, Lai, Kwok, Wong, Wong, Lam, Chan, Kong, Cham, Ng, Yip, Tsui, Wong, Wong, Tang, Yam, Chui, Wan, Kwok and Lam. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Public Health
Sit, Shirley M. M.
Lai, Agnes Y. K.
Kwok, Tai-on
Wong, Hoi-wa
Wong, Yiu-lun
Lam, Eliza Y. W.
Chan, Judy Y. W.
Kong, Florence S. W.
Cham, Kerin
Ng, Charles K. K.
Yip, Teresa
Tsui, Terry S. Y.
Wong, Chiu-man
Wong, Bell C. L.
Tang, Wai-yan
Yam, Pui-wah
Chui, Macy
Wan, Alice
Kwok, Yu-kwong
Lam, Tai-hing
Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link Project
title Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link Project
title_full Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link Project
title_fullStr Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link Project
title_full_unstemmed Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link Project
title_short Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link Project
title_sort process evaluation and experience sharing on utilizing information communication technologies and digital games in a large community family health event: hong kong jockey club smart family-link project
topic Public Health
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7783326/
https://www.ncbi.nlm.nih.gov/pubmed/33415096
http://dx.doi.org/10.3389/fpubh.2020.579773
work_keys_str_mv AT sitshirleymm processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT laiagnesyk processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT kwoktaion processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT wonghoiwa processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT wongyiulun processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT lamelizayw processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT chanjudyyw processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT kongflorencesw processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT chamkerin processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT ngcharleskk processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT yipteresa processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT tsuiterrysy processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT wongchiuman processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT wongbellcl processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT tangwaiyan processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT yampuiwah processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT chuimacy processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT wanalice processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT kwokyukwong processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject
AT lamtaihing processevaluationandexperiencesharingonutilizinginformationcommunicationtechnologiesanddigitalgamesinalargecommunityfamilyhealtheventhongkongjockeyclubsmartfamilylinkproject