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Virtual Reality as a Travel Substitution Tool During COVID-19

The pandemic outbreak of COVID-19 in 2020 has profoundly affected the global leisure and tourism industry, with international travel bans affecting over 90% of the world’s population. Widespread restrictions on community mobility have resulted in a projected decline of international tourism arrivals...

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Autores principales: Sarkady, Daniel, Neuburger, Larissa, Egger, Roman
Formato: Online Artículo Texto
Lenguaje:English
Publicado: 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7798063/
http://dx.doi.org/10.1007/978-3-030-65785-7_44
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author Sarkady, Daniel
Neuburger, Larissa
Egger, Roman
author_facet Sarkady, Daniel
Neuburger, Larissa
Egger, Roman
author_sort Sarkady, Daniel
collection PubMed
description The pandemic outbreak of COVID-19 in 2020 has profoundly affected the global leisure and tourism industry, with international travel bans affecting over 90% of the world’s population. Widespread restrictions on community mobility have resulted in a projected decline of international tourism arrivals up to 30%. The rapid development of Virtual Reality (VR) and its effectiveness in the simulation of real-life experiences provides an opportunity for virtual holiday making especially when actual travel is not possible. Based on a quantitative study with 193 participants, the role of VR as a substitute for physical travel during the pandemic outbreak of COVID-19 was examined, more specifically by looking at the relationship between perceived risk to travel and technological acceptance of VR. The findings suggest that tourists use VR as a travel substitute during and even after a pandemic. However, perceived risk does not play a significant role when it comes to using VR.
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spelling pubmed-77980632021-01-11 Virtual Reality as a Travel Substitution Tool During COVID-19 Sarkady, Daniel Neuburger, Larissa Egger, Roman Information and Communication Technologies in Tourism 2021 Article The pandemic outbreak of COVID-19 in 2020 has profoundly affected the global leisure and tourism industry, with international travel bans affecting over 90% of the world’s population. Widespread restrictions on community mobility have resulted in a projected decline of international tourism arrivals up to 30%. The rapid development of Virtual Reality (VR) and its effectiveness in the simulation of real-life experiences provides an opportunity for virtual holiday making especially when actual travel is not possible. Based on a quantitative study with 193 participants, the role of VR as a substitute for physical travel during the pandemic outbreak of COVID-19 was examined, more specifically by looking at the relationship between perceived risk to travel and technological acceptance of VR. The findings suggest that tourists use VR as a travel substitute during and even after a pandemic. However, perceived risk does not play a significant role when it comes to using VR. 2020-11-28 /pmc/articles/PMC7798063/ http://dx.doi.org/10.1007/978-3-030-65785-7_44 Text en © The Author(s) 2021 Open Access This chapter is licensed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made. The images or other third party material in this chapter are included in the chapter's Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the chapter's Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder.
spellingShingle Article
Sarkady, Daniel
Neuburger, Larissa
Egger, Roman
Virtual Reality as a Travel Substitution Tool During COVID-19
title Virtual Reality as a Travel Substitution Tool During COVID-19
title_full Virtual Reality as a Travel Substitution Tool During COVID-19
title_fullStr Virtual Reality as a Travel Substitution Tool During COVID-19
title_full_unstemmed Virtual Reality as a Travel Substitution Tool During COVID-19
title_short Virtual Reality as a Travel Substitution Tool During COVID-19
title_sort virtual reality as a travel substitution tool during covid-19
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7798063/
http://dx.doi.org/10.1007/978-3-030-65785-7_44
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