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Reliability of the Dynavision task in virtual reality to explore visuomotor phenotypes
Daily-life behaviors strongly rely on visuomotor integration, a complex sensorimotor process with obvious plasticity. Visual-perceptive and visual-cognitive functions are degraded by neurological disorders and brain damage, but are improved by vision training, e.g. in athletes. Hence, developing too...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7803942/ https://www.ncbi.nlm.nih.gov/pubmed/33436738 http://dx.doi.org/10.1038/s41598-020-79885-9 |
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author | Pratviel, Yvan Deschodt-Arsac, Veronique Larrue, Florian Arsac, Laurent M. |
author_facet | Pratviel, Yvan Deschodt-Arsac, Veronique Larrue, Florian Arsac, Laurent M. |
author_sort | Pratviel, Yvan |
collection | PubMed |
description | Daily-life behaviors strongly rely on visuomotor integration, a complex sensorimotor process with obvious plasticity. Visual-perceptive and visual-cognitive functions are degraded by neurological disorders and brain damage, but are improved by vision training, e.g. in athletes. Hence, developing tools to evaluate/improve visuomotor abilities has found echo among psychologists, neurophysiologists, clinicians and sport professionals. Here we implemented the Dynavision visuomotor reaction task in virtual reality (VR) to get a flexible tool to place high demands on visual-perceptive and visual-cognitive processes, and explore individual abilities in visuomotor integration. First, we demonstrated high test–retest reliability for the task in VR among healthy physically-active students (n = 64, 32 females). Second, the capture of head movements thanks to the VR-headset sensors provided new and reliable information on individual visual-perceptual strategies, which added significant value to explore visuomotor phenotypes. A factor analysis of mixed data and hierarchical clustering on principal components points to head movements, video-games practice and ball-tracking sports as critical cues to draw visuomotor phenotypes among our participants. We conclude that the visuomotor task in VR is a reliable, flexible and promising tool. Since VR nowadays can serve e.g. to modulate multisensorial integration by creating visual interoceptive-exteroceptive conflicts, or placing specifically designed cognitive demand, much could be learned on complex integrated visuomotor processes through VR experiments. This offers new perspectives for post brain injury risk evaluation, rehabilitation programs and visual-cognitive training. |
format | Online Article Text |
id | pubmed-7803942 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-78039422021-01-13 Reliability of the Dynavision task in virtual reality to explore visuomotor phenotypes Pratviel, Yvan Deschodt-Arsac, Veronique Larrue, Florian Arsac, Laurent M. Sci Rep Article Daily-life behaviors strongly rely on visuomotor integration, a complex sensorimotor process with obvious plasticity. Visual-perceptive and visual-cognitive functions are degraded by neurological disorders and brain damage, but are improved by vision training, e.g. in athletes. Hence, developing tools to evaluate/improve visuomotor abilities has found echo among psychologists, neurophysiologists, clinicians and sport professionals. Here we implemented the Dynavision visuomotor reaction task in virtual reality (VR) to get a flexible tool to place high demands on visual-perceptive and visual-cognitive processes, and explore individual abilities in visuomotor integration. First, we demonstrated high test–retest reliability for the task in VR among healthy physically-active students (n = 64, 32 females). Second, the capture of head movements thanks to the VR-headset sensors provided new and reliable information on individual visual-perceptual strategies, which added significant value to explore visuomotor phenotypes. A factor analysis of mixed data and hierarchical clustering on principal components points to head movements, video-games practice and ball-tracking sports as critical cues to draw visuomotor phenotypes among our participants. We conclude that the visuomotor task in VR is a reliable, flexible and promising tool. Since VR nowadays can serve e.g. to modulate multisensorial integration by creating visual interoceptive-exteroceptive conflicts, or placing specifically designed cognitive demand, much could be learned on complex integrated visuomotor processes through VR experiments. This offers new perspectives for post brain injury risk evaluation, rehabilitation programs and visual-cognitive training. Nature Publishing Group UK 2021-01-12 /pmc/articles/PMC7803942/ /pubmed/33436738 http://dx.doi.org/10.1038/s41598-020-79885-9 Text en © The Author(s) 2021 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/. |
spellingShingle | Article Pratviel, Yvan Deschodt-Arsac, Veronique Larrue, Florian Arsac, Laurent M. Reliability of the Dynavision task in virtual reality to explore visuomotor phenotypes |
title | Reliability of the Dynavision task in virtual reality to explore visuomotor phenotypes |
title_full | Reliability of the Dynavision task in virtual reality to explore visuomotor phenotypes |
title_fullStr | Reliability of the Dynavision task in virtual reality to explore visuomotor phenotypes |
title_full_unstemmed | Reliability of the Dynavision task in virtual reality to explore visuomotor phenotypes |
title_short | Reliability of the Dynavision task in virtual reality to explore visuomotor phenotypes |
title_sort | reliability of the dynavision task in virtual reality to explore visuomotor phenotypes |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7803942/ https://www.ncbi.nlm.nih.gov/pubmed/33436738 http://dx.doi.org/10.1038/s41598-020-79885-9 |
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