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Computational Commensality: From Theories to Computational Models for Social Food Preparation and Consumption in HCI

Food and eating are inherently social activities taking place, for example, around the dining table at home, in restaurants, or in public spaces. Enjoying eating with others, often referred to as “commensality,” positively affects mealtime in terms of, among other factors, food intake, food choice,...

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Autores principales: Niewiadomski, Radoslaw, Ceccaldi, Eleonora, Huisman, Gijs, Volpe, Gualtiero, Mancini, Maurizio
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7805905/
https://www.ncbi.nlm.nih.gov/pubmed/33501134
http://dx.doi.org/10.3389/frobt.2019.00119
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author Niewiadomski, Radoslaw
Ceccaldi, Eleonora
Huisman, Gijs
Volpe, Gualtiero
Mancini, Maurizio
author_facet Niewiadomski, Radoslaw
Ceccaldi, Eleonora
Huisman, Gijs
Volpe, Gualtiero
Mancini, Maurizio
author_sort Niewiadomski, Radoslaw
collection PubMed
description Food and eating are inherently social activities taking place, for example, around the dining table at home, in restaurants, or in public spaces. Enjoying eating with others, often referred to as “commensality,” positively affects mealtime in terms of, among other factors, food intake, food choice, and food satisfaction. In this paper we discuss the concept of “Computational Commensality,” that is, technology which computationally addresses various social aspects of food and eating. In the past few years, Human-Computer Interaction started to address how interactive technologies can improve mealtimes. However, the main focus has been made so far on improving the individual's experience, rather than considering the inherently social nature of food consumption. In this survey, we first present research from the field of social psychology on the social relevance of Food- and Eating-related Activities (F&EA). Then, we review existing computational models and technologies that can contribute, in the near future, to achieving Computational Commensality. We also discuss the related research challenges and indicate future applications of such new technology that can potentially improve F&EA from the commensality perspective.
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spelling pubmed-78059052021-01-25 Computational Commensality: From Theories to Computational Models for Social Food Preparation and Consumption in HCI Niewiadomski, Radoslaw Ceccaldi, Eleonora Huisman, Gijs Volpe, Gualtiero Mancini, Maurizio Front Robot AI Robotics and AI Food and eating are inherently social activities taking place, for example, around the dining table at home, in restaurants, or in public spaces. Enjoying eating with others, often referred to as “commensality,” positively affects mealtime in terms of, among other factors, food intake, food choice, and food satisfaction. In this paper we discuss the concept of “Computational Commensality,” that is, technology which computationally addresses various social aspects of food and eating. In the past few years, Human-Computer Interaction started to address how interactive technologies can improve mealtimes. However, the main focus has been made so far on improving the individual's experience, rather than considering the inherently social nature of food consumption. In this survey, we first present research from the field of social psychology on the social relevance of Food- and Eating-related Activities (F&EA). Then, we review existing computational models and technologies that can contribute, in the near future, to achieving Computational Commensality. We also discuss the related research challenges and indicate future applications of such new technology that can potentially improve F&EA from the commensality perspective. Frontiers Media S.A. 2019-12-05 /pmc/articles/PMC7805905/ /pubmed/33501134 http://dx.doi.org/10.3389/frobt.2019.00119 Text en Copyright © 2019 Niewiadomski, Ceccaldi, Huisman, Volpe and Mancini. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Robotics and AI
Niewiadomski, Radoslaw
Ceccaldi, Eleonora
Huisman, Gijs
Volpe, Gualtiero
Mancini, Maurizio
Computational Commensality: From Theories to Computational Models for Social Food Preparation and Consumption in HCI
title Computational Commensality: From Theories to Computational Models for Social Food Preparation and Consumption in HCI
title_full Computational Commensality: From Theories to Computational Models for Social Food Preparation and Consumption in HCI
title_fullStr Computational Commensality: From Theories to Computational Models for Social Food Preparation and Consumption in HCI
title_full_unstemmed Computational Commensality: From Theories to Computational Models for Social Food Preparation and Consumption in HCI
title_short Computational Commensality: From Theories to Computational Models for Social Food Preparation and Consumption in HCI
title_sort computational commensality: from theories to computational models for social food preparation and consumption in hci
topic Robotics and AI
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7805905/
https://www.ncbi.nlm.nih.gov/pubmed/33501134
http://dx.doi.org/10.3389/frobt.2019.00119
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