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Skill Learning by Autonomous Robotic Playing Using Active Learning and Exploratory Behavior Composition
We consider the problem of autonomous acquisition of manipulation skills where problem-solving strategies are initially available only for a narrow range of situations. We propose to extend the range of solvable situations by autonomous play with the object. By applying previously-trained skills and...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7806109/ https://www.ncbi.nlm.nih.gov/pubmed/33501210 http://dx.doi.org/10.3389/frobt.2020.00042 |
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author | Hangl, Simon Dunjko, Vedran Briegel, Hans J. Piater, Justus |
author_facet | Hangl, Simon Dunjko, Vedran Briegel, Hans J. Piater, Justus |
author_sort | Hangl, Simon |
collection | PubMed |
description | We consider the problem of autonomous acquisition of manipulation skills where problem-solving strategies are initially available only for a narrow range of situations. We propose to extend the range of solvable situations by autonomous play with the object. By applying previously-trained skills and behaviors, the robot learns how to prepare situations for which a successful strategy is already known. The information gathered during autonomous play is additionally used to train an environment model. This model is exploited for active learning and the generation of novel preparatory behaviors compositions. We apply our approach to a wide range of different manipulation tasks, e.g., book grasping, grasping of objects of different sizes by selecting different grasping strategies, placement on shelves, and tower disassembly. We show that the composite behavior generation mechanism enables the robot to solve previously-unsolvable tasks, e.g., tower disassembly. We use success statistics gained during real-world experiments to simulate the convergence behavior of our system. Simulation experiments show that the learning speed can be improved by around 30% by using active learning. |
format | Online Article Text |
id | pubmed-7806109 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-78061092021-01-25 Skill Learning by Autonomous Robotic Playing Using Active Learning and Exploratory Behavior Composition Hangl, Simon Dunjko, Vedran Briegel, Hans J. Piater, Justus Front Robot AI Robotics and AI We consider the problem of autonomous acquisition of manipulation skills where problem-solving strategies are initially available only for a narrow range of situations. We propose to extend the range of solvable situations by autonomous play with the object. By applying previously-trained skills and behaviors, the robot learns how to prepare situations for which a successful strategy is already known. The information gathered during autonomous play is additionally used to train an environment model. This model is exploited for active learning and the generation of novel preparatory behaviors compositions. We apply our approach to a wide range of different manipulation tasks, e.g., book grasping, grasping of objects of different sizes by selecting different grasping strategies, placement on shelves, and tower disassembly. We show that the composite behavior generation mechanism enables the robot to solve previously-unsolvable tasks, e.g., tower disassembly. We use success statistics gained during real-world experiments to simulate the convergence behavior of our system. Simulation experiments show that the learning speed can be improved by around 30% by using active learning. Frontiers Media S.A. 2020-04-03 /pmc/articles/PMC7806109/ /pubmed/33501210 http://dx.doi.org/10.3389/frobt.2020.00042 Text en Copyright © 2020 Hangl, Dunjko, Briegel and Piater. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Robotics and AI Hangl, Simon Dunjko, Vedran Briegel, Hans J. Piater, Justus Skill Learning by Autonomous Robotic Playing Using Active Learning and Exploratory Behavior Composition |
title | Skill Learning by Autonomous Robotic Playing Using Active Learning and Exploratory Behavior Composition |
title_full | Skill Learning by Autonomous Robotic Playing Using Active Learning and Exploratory Behavior Composition |
title_fullStr | Skill Learning by Autonomous Robotic Playing Using Active Learning and Exploratory Behavior Composition |
title_full_unstemmed | Skill Learning by Autonomous Robotic Playing Using Active Learning and Exploratory Behavior Composition |
title_short | Skill Learning by Autonomous Robotic Playing Using Active Learning and Exploratory Behavior Composition |
title_sort | skill learning by autonomous robotic playing using active learning and exploratory behavior composition |
topic | Robotics and AI |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7806109/ https://www.ncbi.nlm.nih.gov/pubmed/33501210 http://dx.doi.org/10.3389/frobt.2020.00042 |
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