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The effect of water immersion on vection in virtual reality
Research about vection (illusory self-motion) has investigated a wide range of sensory cues and employed various methods and equipment, including use of virtual reality (VR). However, there is currently no research in the field of vection on the impact of floating in water while experiencing VR. Aqu...
Autores principales: | Fauville, Géraldine, Queiroz, Anna C. M., Woolsey, Erika S., Kelly, Jonathan W., Bailenson, Jeremy N. |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7806968/ https://www.ncbi.nlm.nih.gov/pubmed/33441803 http://dx.doi.org/10.1038/s41598-020-80100-y |
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