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The effect of water immersion on vection in virtual reality

Research about vection (illusory self-motion) has investigated a wide range of sensory cues and employed various methods and equipment, including use of virtual reality (VR). However, there is currently no research in the field of vection on the impact of floating in water while experiencing VR. Aqu...

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Detalles Bibliográficos
Autores principales: Fauville, Géraldine, Queiroz, Anna C. M., Woolsey, Erika S., Kelly, Jonathan W., Bailenson, Jeremy N.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7806968/
https://www.ncbi.nlm.nih.gov/pubmed/33441803
http://dx.doi.org/10.1038/s41598-020-80100-y

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