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Virtual reality simulation—the future of orthopaedic training? A systematic review and narrative analysis
BACKGROUND: Virtual reality (VR) simulation provides users with an immersive, 3D experience that can be used to allow surgical trainees to practice skills and operations in a safe yet realistic environment. The field of orthopaedics is yet to include VR in core teaching, despite its advantages as a...
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Formato: | Online Artículo Texto |
Lenguaje: | English |
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BioMed Central
2021
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7807709/ https://www.ncbi.nlm.nih.gov/pubmed/33441190 http://dx.doi.org/10.1186/s41077-020-00153-x |
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author | Clarke, Elinor |
author_facet | Clarke, Elinor |
author_sort | Clarke, Elinor |
collection | PubMed |
description | BACKGROUND: Virtual reality (VR) simulation provides users with an immersive, 3D experience that can be used to allow surgical trainees to practice skills and operations in a safe yet realistic environment. The field of orthopaedics is yet to include VR in core teaching, despite its advantages as a teaching aid, particularly against current simulation tools. This study aims to conduct a systematic review to investigate the efficacy of VR in orthopaedic training, against current methods. METHODS: A systemic review of databases Medline, Embase and the Cochrane Library for randomized controlled trials focusing on VR training against conventional training in orthopaedic surgery was performed. Data synthesis was performed through narrative analysis due to the heterogeneous nature of the data. RESULTS: A total of 16 studies from 140 titles were identified, across 6 specialty areas. Four hundred and thirty-one participants were included. Control groups included VR, cadaver and benchtop simulators. Forty-seven outcomes were measured, focusing on skill and proficiency assessment. No outcomes focused on patient safety. Although significance between intervention and control was not always achieved, most studies found that the intervention outperformed the control. CONCLUSION: VR provides a modern and immersive teaching tool that can develop skills and give confidence to trainees. This study demonstrates the potential for VR simulation as a training aid in orthopaedics and encourages its use alongside conventional teaching methods. However, long-term analysis of the results of VR training on surgical trainees has yet to be conducted. To provide conclusive justification for its inclusion in surgical training, this study recommends that future research follows trainees using VR into the operating room, to determine that VR teaches skills that are transferable onto actual surgeries, subsequently leading to better patient outcomes. |
format | Online Article Text |
id | pubmed-7807709 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | BioMed Central |
record_format | MEDLINE/PubMed |
spelling | pubmed-78077092021-01-14 Virtual reality simulation—the future of orthopaedic training? A systematic review and narrative analysis Clarke, Elinor Adv Simul (Lond) Research BACKGROUND: Virtual reality (VR) simulation provides users with an immersive, 3D experience that can be used to allow surgical trainees to practice skills and operations in a safe yet realistic environment. The field of orthopaedics is yet to include VR in core teaching, despite its advantages as a teaching aid, particularly against current simulation tools. This study aims to conduct a systematic review to investigate the efficacy of VR in orthopaedic training, against current methods. METHODS: A systemic review of databases Medline, Embase and the Cochrane Library for randomized controlled trials focusing on VR training against conventional training in orthopaedic surgery was performed. Data synthesis was performed through narrative analysis due to the heterogeneous nature of the data. RESULTS: A total of 16 studies from 140 titles were identified, across 6 specialty areas. Four hundred and thirty-one participants were included. Control groups included VR, cadaver and benchtop simulators. Forty-seven outcomes were measured, focusing on skill and proficiency assessment. No outcomes focused on patient safety. Although significance between intervention and control was not always achieved, most studies found that the intervention outperformed the control. CONCLUSION: VR provides a modern and immersive teaching tool that can develop skills and give confidence to trainees. This study demonstrates the potential for VR simulation as a training aid in orthopaedics and encourages its use alongside conventional teaching methods. However, long-term analysis of the results of VR training on surgical trainees has yet to be conducted. To provide conclusive justification for its inclusion in surgical training, this study recommends that future research follows trainees using VR into the operating room, to determine that VR teaches skills that are transferable onto actual surgeries, subsequently leading to better patient outcomes. BioMed Central 2021-01-13 /pmc/articles/PMC7807709/ /pubmed/33441190 http://dx.doi.org/10.1186/s41077-020-00153-x Text en © The Author(s) 2021 Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/. The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/) applies to the data made available in this article, unless otherwise stated in a credit line to the data. |
spellingShingle | Research Clarke, Elinor Virtual reality simulation—the future of orthopaedic training? A systematic review and narrative analysis |
title | Virtual reality simulation—the future of orthopaedic training? A systematic review and narrative analysis |
title_full | Virtual reality simulation—the future of orthopaedic training? A systematic review and narrative analysis |
title_fullStr | Virtual reality simulation—the future of orthopaedic training? A systematic review and narrative analysis |
title_full_unstemmed | Virtual reality simulation—the future of orthopaedic training? A systematic review and narrative analysis |
title_short | Virtual reality simulation—the future of orthopaedic training? A systematic review and narrative analysis |
title_sort | virtual reality simulation—the future of orthopaedic training? a systematic review and narrative analysis |
topic | Research |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7807709/ https://www.ncbi.nlm.nih.gov/pubmed/33441190 http://dx.doi.org/10.1186/s41077-020-00153-x |
work_keys_str_mv | AT clarkeelinor virtualrealitysimulationthefutureoforthopaedictrainingasystematicreviewandnarrativeanalysis |