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Design and Implementation of Intelligent Agent Training Systems for Virtual Vehicles

This paper presents the results of the design, simulation, and implementation of a virtual vehicle. Such a process employs the Unity videogame platform and its Machine Learning-Agents library. The virtual vehicle is implemented in Unity considering mechanisms that represent accurately the dynamics o...

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Detalles Bibliográficos
Autores principales: Urrea, Claudio, Garrido, Felipe, Kern, John
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7827925/
https://www.ncbi.nlm.nih.gov/pubmed/33445582
http://dx.doi.org/10.3390/s21020492