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Design and Implementation of Intelligent Agent Training Systems for Virtual Vehicles
This paper presents the results of the design, simulation, and implementation of a virtual vehicle. Such a process employs the Unity videogame platform and its Machine Learning-Agents library. The virtual vehicle is implemented in Unity considering mechanisms that represent accurately the dynamics o...
Autores principales: | Urrea, Claudio, Garrido, Felipe, Kern, John |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7827925/ https://www.ncbi.nlm.nih.gov/pubmed/33445582 http://dx.doi.org/10.3390/s21020492 |
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