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Insomnia Status of Middle School Students in Indonesia and Its Association with Playing Games before Sleep: Gender Difference

The excessive use of online gaming before sleep in adolescents could be a risk factor of sleep disorders such as insomnia. This study aimed to assess the association between playing online games before sleep and insomnia based on gender perspective among middle school students in Indonesia. This was...

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Autores principales: Gandaputra, Septian Arief, Waluyo, Imam, Efendi, Ferry, Wang, Jiun-Yi
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7831026/
https://www.ncbi.nlm.nih.gov/pubmed/33467388
http://dx.doi.org/10.3390/ijerph18020691
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author Gandaputra, Septian Arief
Waluyo, Imam
Efendi, Ferry
Wang, Jiun-Yi
author_facet Gandaputra, Septian Arief
Waluyo, Imam
Efendi, Ferry
Wang, Jiun-Yi
author_sort Gandaputra, Septian Arief
collection PubMed
description The excessive use of online gaming before sleep in adolescents could be a risk factor of sleep disorders such as insomnia. This study aimed to assess the association between playing online games before sleep and insomnia based on gender perspective among middle school students in Indonesia. This was a retrospective study and the data came from a cross-sectional survey that included 315 of Grade 8 and 9 students from four middle schools in Jakarta, Indonesia. Self-reported data were collected via a structured questionnaire, which consisted of demographic variables, sleep duration per day, frequency of playing online games before sleep and the Insomnia Severity Index (ISI). Insomnia status was classified into “none or mild” and “moderate to severe” according to ISI score. The proportions of male and female students who often or always played online games before sleep were 50.3% and 21.7%, respectively. Grade 9 students were more likely to have moderate to severe insomnia than Grade 8 students for males (odds ratio—OR = 4.34, p = 0.005) but not for females (OR = 0.69, p = 0.363). However, female students who often or always played online games before sleep were more likely to have moderate to severe insomnia (OR = 4.60, p = 0.001); such an association was relatively smaller for male students (OR = 3.09, p = 0.061). Gender differences should be taken into account when developing health education or interventions.
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spelling pubmed-78310262021-01-26 Insomnia Status of Middle School Students in Indonesia and Its Association with Playing Games before Sleep: Gender Difference Gandaputra, Septian Arief Waluyo, Imam Efendi, Ferry Wang, Jiun-Yi Int J Environ Res Public Health Article The excessive use of online gaming before sleep in adolescents could be a risk factor of sleep disorders such as insomnia. This study aimed to assess the association between playing online games before sleep and insomnia based on gender perspective among middle school students in Indonesia. This was a retrospective study and the data came from a cross-sectional survey that included 315 of Grade 8 and 9 students from four middle schools in Jakarta, Indonesia. Self-reported data were collected via a structured questionnaire, which consisted of demographic variables, sleep duration per day, frequency of playing online games before sleep and the Insomnia Severity Index (ISI). Insomnia status was classified into “none or mild” and “moderate to severe” according to ISI score. The proportions of male and female students who often or always played online games before sleep were 50.3% and 21.7%, respectively. Grade 9 students were more likely to have moderate to severe insomnia than Grade 8 students for males (odds ratio—OR = 4.34, p = 0.005) but not for females (OR = 0.69, p = 0.363). However, female students who often or always played online games before sleep were more likely to have moderate to severe insomnia (OR = 4.60, p = 0.001); such an association was relatively smaller for male students (OR = 3.09, p = 0.061). Gender differences should be taken into account when developing health education or interventions. MDPI 2021-01-15 2021-01 /pmc/articles/PMC7831026/ /pubmed/33467388 http://dx.doi.org/10.3390/ijerph18020691 Text en © 2021 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Gandaputra, Septian Arief
Waluyo, Imam
Efendi, Ferry
Wang, Jiun-Yi
Insomnia Status of Middle School Students in Indonesia and Its Association with Playing Games before Sleep: Gender Difference
title Insomnia Status of Middle School Students in Indonesia and Its Association with Playing Games before Sleep: Gender Difference
title_full Insomnia Status of Middle School Students in Indonesia and Its Association with Playing Games before Sleep: Gender Difference
title_fullStr Insomnia Status of Middle School Students in Indonesia and Its Association with Playing Games before Sleep: Gender Difference
title_full_unstemmed Insomnia Status of Middle School Students in Indonesia and Its Association with Playing Games before Sleep: Gender Difference
title_short Insomnia Status of Middle School Students in Indonesia and Its Association with Playing Games before Sleep: Gender Difference
title_sort insomnia status of middle school students in indonesia and its association with playing games before sleep: gender difference
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7831026/
https://www.ncbi.nlm.nih.gov/pubmed/33467388
http://dx.doi.org/10.3390/ijerph18020691
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