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Learning a reach trajectory based on binary reward feedback
Binary reward feedback on movement success is sufficient for learning some simple sensorimotor mappings in a reaching task, but not for some other tasks in which multiple kinematic factors contribute to performance. The critical condition for learning in more complex tasks remains unclear. Here, we...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7846559/ https://www.ncbi.nlm.nih.gov/pubmed/33514779 http://dx.doi.org/10.1038/s41598-020-80155-x |
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author | van der Kooij, Katinka van Mastrigt, Nina M. Crowe, Emily M. Smeets, Jeroen B. J. |
author_facet | van der Kooij, Katinka van Mastrigt, Nina M. Crowe, Emily M. Smeets, Jeroen B. J. |
author_sort | van der Kooij, Katinka |
collection | PubMed |
description | Binary reward feedback on movement success is sufficient for learning some simple sensorimotor mappings in a reaching task, but not for some other tasks in which multiple kinematic factors contribute to performance. The critical condition for learning in more complex tasks remains unclear. Here, we investigate whether reward-based motor learning is possible in a multi-dimensional trajectory matching task and whether simplifying the task by providing feedback on one factor at a time (‘factorized feedback’) can improve learning. In two experiments, participants performed a trajectory matching task in which learning was measured as a reduction in the error. In Experiment 1, participants matched a straight trajectory slanted in depth. We factorized the task by providing feedback on the slant error, the length error, or on their composite. In Experiment 2, participants matched a curved trajectory, also slanted in depth. In this experiment, we factorized the feedback by providing feedback on the slant error, the curvature error, or on the integral difference between the matched and target trajectory. In Experiment 1, there was anecdotal evidence that participants learnt the multidimensional task. Factorization did not improve learning. In Experiment 2, there was anecdotal evidence the multidimensional task could not be learnt. We conclude that, within a complexity range, multiple kinematic factors can be learnt in parallel. |
format | Online Article Text |
id | pubmed-7846559 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-78465592021-02-01 Learning a reach trajectory based on binary reward feedback van der Kooij, Katinka van Mastrigt, Nina M. Crowe, Emily M. Smeets, Jeroen B. J. Sci Rep Article Binary reward feedback on movement success is sufficient for learning some simple sensorimotor mappings in a reaching task, but not for some other tasks in which multiple kinematic factors contribute to performance. The critical condition for learning in more complex tasks remains unclear. Here, we investigate whether reward-based motor learning is possible in a multi-dimensional trajectory matching task and whether simplifying the task by providing feedback on one factor at a time (‘factorized feedback’) can improve learning. In two experiments, participants performed a trajectory matching task in which learning was measured as a reduction in the error. In Experiment 1, participants matched a straight trajectory slanted in depth. We factorized the task by providing feedback on the slant error, the length error, or on their composite. In Experiment 2, participants matched a curved trajectory, also slanted in depth. In this experiment, we factorized the feedback by providing feedback on the slant error, the curvature error, or on the integral difference between the matched and target trajectory. In Experiment 1, there was anecdotal evidence that participants learnt the multidimensional task. Factorization did not improve learning. In Experiment 2, there was anecdotal evidence the multidimensional task could not be learnt. We conclude that, within a complexity range, multiple kinematic factors can be learnt in parallel. Nature Publishing Group UK 2021-01-29 /pmc/articles/PMC7846559/ /pubmed/33514779 http://dx.doi.org/10.1038/s41598-020-80155-x Text en © The Author(s) 2021 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/. |
spellingShingle | Article van der Kooij, Katinka van Mastrigt, Nina M. Crowe, Emily M. Smeets, Jeroen B. J. Learning a reach trajectory based on binary reward feedback |
title | Learning a reach trajectory based on binary reward feedback |
title_full | Learning a reach trajectory based on binary reward feedback |
title_fullStr | Learning a reach trajectory based on binary reward feedback |
title_full_unstemmed | Learning a reach trajectory based on binary reward feedback |
title_short | Learning a reach trajectory based on binary reward feedback |
title_sort | learning a reach trajectory based on binary reward feedback |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7846559/ https://www.ncbi.nlm.nih.gov/pubmed/33514779 http://dx.doi.org/10.1038/s41598-020-80155-x |
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