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Entrepreneurship education at universities: challenges and future perspectives on online game implementation

The study explored the challenges and potential of online gamification to develop actionable recommendations for entrepreneurship pedagogy in the phase of ‘new normal’. This study applied an experimental game which the authors developed, and a mixed method was applied to the data sets collected from...

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Detalles Bibliográficos
Autores principales: Takemoto, Takuji, Oe, Hiroko
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Singapore 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7851656/
http://dx.doi.org/10.1007/s41959-020-00043-3

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