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High-Impact Details of Play and Movements in Female Basketball Game

This study aimed to identify the high-impact details of play and movements with higher acceleration and their frequency during a female basketball match. Trunk acceleration was measured during a simulated basketball game with eight female players. The extracted instance was categorized, which genera...

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Autores principales: Nagano, Yasuharu, Sasaki, Shogo, Shimada, Yui, Koyama, Takeshi, Ichikawa, Hiroshi
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Georg Thieme Verlag KG 2021
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7857967/
https://www.ncbi.nlm.nih.gov/pubmed/33553596
http://dx.doi.org/10.1055/a-1309-3085
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author Nagano, Yasuharu
Sasaki, Shogo
Shimada, Yui
Koyama, Takeshi
Ichikawa, Hiroshi
author_facet Nagano, Yasuharu
Sasaki, Shogo
Shimada, Yui
Koyama, Takeshi
Ichikawa, Hiroshi
author_sort Nagano, Yasuharu
collection PubMed
description This study aimed to identify the high-impact details of play and movements with higher acceleration and their frequency during a female basketball match. Trunk acceleration was measured during a simulated basketball game with eight female players. The extracted instance was categorized, which generated at > 6 and 8 G resultant accelerations using a video recording and an accelerometer attached to the players’ trunk, as details of play and movements. The frequency and ratio of the details of play and movements regarding all detected movements were calculated. A total of 1062 and 223 play actions were detected for the resultant acceleration thresholds of > 6 and 8 G, respectively. For these acceleration thresholds, in terms of details of play, positioning on the half-court was the most frequently observed (29.6 and 23.8%, respectively). In terms of movements, deceleration was the most frequently detected movement (21.5 and 23.3%, respectively), followed by landing (7.6 and 15.7%, respectively). Deceleration during positioning on the half-court and defense as well as landing mostly after a shot were detected as high-impact frequent basketball-specific movements. The results also showed that characteristics of movements or playing style and playing position may have an effect on acceleration patterns during a basketball game.
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spelling pubmed-78579672021-02-05 High-Impact Details of Play and Movements in Female Basketball Game Nagano, Yasuharu Sasaki, Shogo Shimada, Yui Koyama, Takeshi Ichikawa, Hiroshi Sports Med Int Open This study aimed to identify the high-impact details of play and movements with higher acceleration and their frequency during a female basketball match. Trunk acceleration was measured during a simulated basketball game with eight female players. The extracted instance was categorized, which generated at > 6 and 8 G resultant accelerations using a video recording and an accelerometer attached to the players’ trunk, as details of play and movements. The frequency and ratio of the details of play and movements regarding all detected movements were calculated. A total of 1062 and 223 play actions were detected for the resultant acceleration thresholds of > 6 and 8 G, respectively. For these acceleration thresholds, in terms of details of play, positioning on the half-court was the most frequently observed (29.6 and 23.8%, respectively). In terms of movements, deceleration was the most frequently detected movement (21.5 and 23.3%, respectively), followed by landing (7.6 and 15.7%, respectively). Deceleration during positioning on the half-court and defense as well as landing mostly after a shot were detected as high-impact frequent basketball-specific movements. The results also showed that characteristics of movements or playing style and playing position may have an effect on acceleration patterns during a basketball game. Georg Thieme Verlag KG 2021-02-03 /pmc/articles/PMC7857967/ /pubmed/33553596 http://dx.doi.org/10.1055/a-1309-3085 Text en The Author(s). This is an open access article published by Thieme under the terms of the Creative Commons Attribution-NonDerivative-NonCommercial-License, permitting copying and reproduction so long as the original work is given appropriate credit. Contents may not be used for commercial purposes, or adapted, remixed, transformed or built upon. (https://creativecommons.org/licenses/by-nc-nd/4.0/). https://creativecommons.org/licenses/by-nc-nd/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives License, which permits unrestricted reproduction and distribution, for non-commercial purposes only; and use and reproduction, but not distribution, of adapted material for non-commercial purposes only, provided the original work is properly cited.
spellingShingle Nagano, Yasuharu
Sasaki, Shogo
Shimada, Yui
Koyama, Takeshi
Ichikawa, Hiroshi
High-Impact Details of Play and Movements in Female Basketball Game
title High-Impact Details of Play and Movements in Female Basketball Game
title_full High-Impact Details of Play and Movements in Female Basketball Game
title_fullStr High-Impact Details of Play and Movements in Female Basketball Game
title_full_unstemmed High-Impact Details of Play and Movements in Female Basketball Game
title_short High-Impact Details of Play and Movements in Female Basketball Game
title_sort high-impact details of play and movements in female basketball game
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7857967/
https://www.ncbi.nlm.nih.gov/pubmed/33553596
http://dx.doi.org/10.1055/a-1309-3085
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