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Learning to Play the Chess Variant Crazyhouse Above World Champion Level With Deep Neural Networks and Human Data

Deep neural networks have been successfully applied in learning the board games Go, chess, and shogi without prior knowledge by making use of reinforcement learning. Although starting from zero knowledge has been shown to yield impressive results, it is associated with high computationally costs esp...

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Detalles Bibliográficos
Autores principales: Czech, Johannes, Willig, Moritz, Beyer, Alena, Kersting, Kristian, Fürnkranz, Johannes
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7861260/
https://www.ncbi.nlm.nih.gov/pubmed/33733143
http://dx.doi.org/10.3389/frai.2020.00024

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