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Beacons and Blockchains in the Mobile Gaming Ecosystem: A Feasibility Analysis

We explore the adoption of the Internet of Things (IoT) and Distributed Ledger Technologies (DLTs), such as blockchains, in mobile gaming, focusing on ecosystem expansion and diversification, customer attraction and retention, exploitation of context sensitive and personalized advertisements, and im...

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Detalles Bibliográficos
Autores principales: Pittaras, Iakovos, Fotiou, Nikos, Siris, Vasilios A., Polyzos, George C.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7865414/
https://www.ncbi.nlm.nih.gov/pubmed/33525385
http://dx.doi.org/10.3390/s21030862
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author Pittaras, Iakovos
Fotiou, Nikos
Siris, Vasilios A.
Polyzos, George C.
author_facet Pittaras, Iakovos
Fotiou, Nikos
Siris, Vasilios A.
Polyzos, George C.
author_sort Pittaras, Iakovos
collection PubMed
description We explore the adoption of the Internet of Things (IoT) and Distributed Ledger Technologies (DLTs), such as blockchains, in mobile gaming, focusing on ecosystem expansion and diversification, customer attraction and retention, exploitation of context sensitive and personalized advertisements, and improved monetization of in-game assets. We evaluate the cost and transaction delay of DLTs in a location-based mobile game ecosystem using two types of blockchains (permissioned and permissionless or public), based on defined Key Performance Indicators (KPIs). Our evaluation shows the advantages of using both types of blockchains as well as interledger technologies that combine them. Permissioned blockchains enable high performance, e.g., in terms of throughput and delay, and low cost, while permissionless (public) blockchains, through their transparency, immutability, and openness, support trust and facilitate interactions among unrelated parties. Finally, we show that the combination of IoT devices and DLTs in mobile gaming offers new business opportunities and enables innovative business models for both traditional mobile gaming companies and other participants in the ecosystem, e.g., game players, cafes, malls, and similar establishments, advertising companies, and independent programmers.
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spelling pubmed-78654142021-02-07 Beacons and Blockchains in the Mobile Gaming Ecosystem: A Feasibility Analysis Pittaras, Iakovos Fotiou, Nikos Siris, Vasilios A. Polyzos, George C. Sensors (Basel) Article We explore the adoption of the Internet of Things (IoT) and Distributed Ledger Technologies (DLTs), such as blockchains, in mobile gaming, focusing on ecosystem expansion and diversification, customer attraction and retention, exploitation of context sensitive and personalized advertisements, and improved monetization of in-game assets. We evaluate the cost and transaction delay of DLTs in a location-based mobile game ecosystem using two types of blockchains (permissioned and permissionless or public), based on defined Key Performance Indicators (KPIs). Our evaluation shows the advantages of using both types of blockchains as well as interledger technologies that combine them. Permissioned blockchains enable high performance, e.g., in terms of throughput and delay, and low cost, while permissionless (public) blockchains, through their transparency, immutability, and openness, support trust and facilitate interactions among unrelated parties. Finally, we show that the combination of IoT devices and DLTs in mobile gaming offers new business opportunities and enables innovative business models for both traditional mobile gaming companies and other participants in the ecosystem, e.g., game players, cafes, malls, and similar establishments, advertising companies, and independent programmers. MDPI 2021-01-28 /pmc/articles/PMC7865414/ /pubmed/33525385 http://dx.doi.org/10.3390/s21030862 Text en © 2021 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Pittaras, Iakovos
Fotiou, Nikos
Siris, Vasilios A.
Polyzos, George C.
Beacons and Blockchains in the Mobile Gaming Ecosystem: A Feasibility Analysis
title Beacons and Blockchains in the Mobile Gaming Ecosystem: A Feasibility Analysis
title_full Beacons and Blockchains in the Mobile Gaming Ecosystem: A Feasibility Analysis
title_fullStr Beacons and Blockchains in the Mobile Gaming Ecosystem: A Feasibility Analysis
title_full_unstemmed Beacons and Blockchains in the Mobile Gaming Ecosystem: A Feasibility Analysis
title_short Beacons and Blockchains in the Mobile Gaming Ecosystem: A Feasibility Analysis
title_sort beacons and blockchains in the mobile gaming ecosystem: a feasibility analysis
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7865414/
https://www.ncbi.nlm.nih.gov/pubmed/33525385
http://dx.doi.org/10.3390/s21030862
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