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Effectiveness of a stand-alone, smartphone-based virtual reality exposure app to reduce fear of heights in real-life: a randomized trial

Smartphone-based virtual reality (VR) applications (apps) might help to counter low utilization rates of available treatments for fear of heights. Demonstration of effectiveness in real-life situations of such apps is crucial, but lacking so far. Objective of this study was to develop a stand-alone,...

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Autores principales: Bentz, Dorothée, Wang, Nan, Ibach, Merle K., Schicktanz, Nathalie S., Zimmer, Anja, Papassotiropoulos, Andreas, de Quervain, Dominique J. F.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7870885/
https://www.ncbi.nlm.nih.gov/pubmed/33558625
http://dx.doi.org/10.1038/s41746-021-00387-7
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author Bentz, Dorothée
Wang, Nan
Ibach, Merle K.
Schicktanz, Nathalie S.
Zimmer, Anja
Papassotiropoulos, Andreas
de Quervain, Dominique J. F.
author_facet Bentz, Dorothée
Wang, Nan
Ibach, Merle K.
Schicktanz, Nathalie S.
Zimmer, Anja
Papassotiropoulos, Andreas
de Quervain, Dominique J. F.
author_sort Bentz, Dorothée
collection PubMed
description Smartphone-based virtual reality (VR) applications (apps) might help to counter low utilization rates of available treatments for fear of heights. Demonstration of effectiveness in real-life situations of such apps is crucial, but lacking so far. Objective of this study was to develop a stand-alone, smartphone-based VR exposure app—Easy Heights—and to test its effectiveness in a real-life situation. We performed a single-blind, parallel group, randomized controlled trial. We recruited 70 participants with fear of heights, aged 18–60 years. Primary outcome was performance in a real-life Behavioral Avoidance Test (BAT) on a lookout tower after a single 1-h app use (phase 1) and after additional repeated (6 × 30 min) app use at home (phase 2). After phase 2, but not phase 1, participants in the Easy Heights condition showed significantly higher BAT scores compared to participants in the control condition (Cohen’s d = 1.3, p = 0.0001). Repeated use of our stand-alone, smartphone-based VR exposure app reduces avoidance behavior and fear, providing a low-threshold treatment for fear of heights.
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spelling pubmed-78708852021-02-11 Effectiveness of a stand-alone, smartphone-based virtual reality exposure app to reduce fear of heights in real-life: a randomized trial Bentz, Dorothée Wang, Nan Ibach, Merle K. Schicktanz, Nathalie S. Zimmer, Anja Papassotiropoulos, Andreas de Quervain, Dominique J. F. NPJ Digit Med Article Smartphone-based virtual reality (VR) applications (apps) might help to counter low utilization rates of available treatments for fear of heights. Demonstration of effectiveness in real-life situations of such apps is crucial, but lacking so far. Objective of this study was to develop a stand-alone, smartphone-based VR exposure app—Easy Heights—and to test its effectiveness in a real-life situation. We performed a single-blind, parallel group, randomized controlled trial. We recruited 70 participants with fear of heights, aged 18–60 years. Primary outcome was performance in a real-life Behavioral Avoidance Test (BAT) on a lookout tower after a single 1-h app use (phase 1) and after additional repeated (6 × 30 min) app use at home (phase 2). After phase 2, but not phase 1, participants in the Easy Heights condition showed significantly higher BAT scores compared to participants in the control condition (Cohen’s d = 1.3, p = 0.0001). Repeated use of our stand-alone, smartphone-based VR exposure app reduces avoidance behavior and fear, providing a low-threshold treatment for fear of heights. Nature Publishing Group UK 2021-02-08 /pmc/articles/PMC7870885/ /pubmed/33558625 http://dx.doi.org/10.1038/s41746-021-00387-7 Text en © The Author(s) 2021 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/.
spellingShingle Article
Bentz, Dorothée
Wang, Nan
Ibach, Merle K.
Schicktanz, Nathalie S.
Zimmer, Anja
Papassotiropoulos, Andreas
de Quervain, Dominique J. F.
Effectiveness of a stand-alone, smartphone-based virtual reality exposure app to reduce fear of heights in real-life: a randomized trial
title Effectiveness of a stand-alone, smartphone-based virtual reality exposure app to reduce fear of heights in real-life: a randomized trial
title_full Effectiveness of a stand-alone, smartphone-based virtual reality exposure app to reduce fear of heights in real-life: a randomized trial
title_fullStr Effectiveness of a stand-alone, smartphone-based virtual reality exposure app to reduce fear of heights in real-life: a randomized trial
title_full_unstemmed Effectiveness of a stand-alone, smartphone-based virtual reality exposure app to reduce fear of heights in real-life: a randomized trial
title_short Effectiveness of a stand-alone, smartphone-based virtual reality exposure app to reduce fear of heights in real-life: a randomized trial
title_sort effectiveness of a stand-alone, smartphone-based virtual reality exposure app to reduce fear of heights in real-life: a randomized trial
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7870885/
https://www.ncbi.nlm.nih.gov/pubmed/33558625
http://dx.doi.org/10.1038/s41746-021-00387-7
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