Cargando…
Musculoskeletal pain is common in competitive gaming: a cross-sectional study among Danish esports athletes
OBJECTIVES: The interest for competitive esports is growing. Little is known regarding musculoskeletal (MSK) pain among esports athletes. We aimed to investigate (1) the prevalence of MSK pain, (2) the association between MSK pain and esports-related training volume and (3) the association between M...
Autores principales: | , , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
BMJ Publishing Group
2020
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7876625/ https://www.ncbi.nlm.nih.gov/pubmed/33585039 http://dx.doi.org/10.1136/bmjsem-2020-000799 |
_version_ | 1783650009910083584 |
---|---|
author | Lindberg, Line Nielsen, Simon Bay Damgaard, Mads Sloth, Ole Rolskov Rathleff, Michael Skovdal Straszek, Christian Lund |
author_facet | Lindberg, Line Nielsen, Simon Bay Damgaard, Mads Sloth, Ole Rolskov Rathleff, Michael Skovdal Straszek, Christian Lund |
author_sort | Lindberg, Line |
collection | PubMed |
description | OBJECTIVES: The interest for competitive esports is growing. Little is known regarding musculoskeletal (MSK) pain among esports athletes. We aimed to investigate (1) the prevalence of MSK pain, (2) the association between MSK pain and esports-related training volume and (3) the association between MSK pain and physical activity levels. METHODS: Athletes aged 15–35 years who participated in structured esports through a computer-based game were eligible for inclusion. Participant demographics, hours/week spent on esports, self-report MSK pain sites, pain frequency, sleep, care-seeking behaviour and physical activity levels were collected through online questionnaires. The primary outcome was any MSK pain in the body during the previous week. RESULTS: Of 188 included athletes, 42.6% reported MSK pain. The most common pain site was the back (31.3%). Athletes with MSK pain participated in significantly less esports training compared with athletes without MSK pain (mean difference −5.6 hours/week; 95% CI −10.6 to −0.7, p=0.035). There was no significant difference in physical activity levels between groups (mean difference 81.1 metabolic equivalent of task-minutes/week; 95% CI −1266.9 to 1429.1, p=0.906). CONCLUSION: Back pain is common among esports athletes. Athletes with MSK pain participated in less esports training compared with those without pain, suggesting a potentially negative effect of pain on esports participation. |
format | Online Article Text |
id | pubmed-7876625 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | BMJ Publishing Group |
record_format | MEDLINE/PubMed |
spelling | pubmed-78766252021-02-11 Musculoskeletal pain is common in competitive gaming: a cross-sectional study among Danish esports athletes Lindberg, Line Nielsen, Simon Bay Damgaard, Mads Sloth, Ole Rolskov Rathleff, Michael Skovdal Straszek, Christian Lund BMJ Open Sport Exerc Med Short Report OBJECTIVES: The interest for competitive esports is growing. Little is known regarding musculoskeletal (MSK) pain among esports athletes. We aimed to investigate (1) the prevalence of MSK pain, (2) the association between MSK pain and esports-related training volume and (3) the association between MSK pain and physical activity levels. METHODS: Athletes aged 15–35 years who participated in structured esports through a computer-based game were eligible for inclusion. Participant demographics, hours/week spent on esports, self-report MSK pain sites, pain frequency, sleep, care-seeking behaviour and physical activity levels were collected through online questionnaires. The primary outcome was any MSK pain in the body during the previous week. RESULTS: Of 188 included athletes, 42.6% reported MSK pain. The most common pain site was the back (31.3%). Athletes with MSK pain participated in significantly less esports training compared with athletes without MSK pain (mean difference −5.6 hours/week; 95% CI −10.6 to −0.7, p=0.035). There was no significant difference in physical activity levels between groups (mean difference 81.1 metabolic equivalent of task-minutes/week; 95% CI −1266.9 to 1429.1, p=0.906). CONCLUSION: Back pain is common among esports athletes. Athletes with MSK pain participated in less esports training compared with those without pain, suggesting a potentially negative effect of pain on esports participation. BMJ Publishing Group 2020-08-28 /pmc/articles/PMC7876625/ /pubmed/33585039 http://dx.doi.org/10.1136/bmjsem-2020-000799 Text en © Author(s) (or their employer(s)) 2020. Re-use permitted under CC BY-NC. No commercial re-use. See rights and permissions. Published by BMJ. https://creativecommons.org/licenses/by/4.0/ https://creativecommons.org/licenses/by/4.0/This is an open access article distributed in accordance with the Creative Commons Attribution 4.0 Unported (CC BY 4.0) license, which permits others to copy, redistribute, remix, transform and build upon this work for any purpose, provided the original work is properly cited, a link to the licence is given, and indication of whether changes were made. See: https://creativecommons.org/licenses/by/4.0/. |
spellingShingle | Short Report Lindberg, Line Nielsen, Simon Bay Damgaard, Mads Sloth, Ole Rolskov Rathleff, Michael Skovdal Straszek, Christian Lund Musculoskeletal pain is common in competitive gaming: a cross-sectional study among Danish esports athletes |
title | Musculoskeletal pain is common in competitive gaming: a cross-sectional study among Danish esports athletes |
title_full | Musculoskeletal pain is common in competitive gaming: a cross-sectional study among Danish esports athletes |
title_fullStr | Musculoskeletal pain is common in competitive gaming: a cross-sectional study among Danish esports athletes |
title_full_unstemmed | Musculoskeletal pain is common in competitive gaming: a cross-sectional study among Danish esports athletes |
title_short | Musculoskeletal pain is common in competitive gaming: a cross-sectional study among Danish esports athletes |
title_sort | musculoskeletal pain is common in competitive gaming: a cross-sectional study among danish esports athletes |
topic | Short Report |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7876625/ https://www.ncbi.nlm.nih.gov/pubmed/33585039 http://dx.doi.org/10.1136/bmjsem-2020-000799 |
work_keys_str_mv | AT lindbergline musculoskeletalpainiscommonincompetitivegamingacrosssectionalstudyamongdanishesportsathletes AT nielsensimonbay musculoskeletalpainiscommonincompetitivegamingacrosssectionalstudyamongdanishesportsathletes AT damgaardmads musculoskeletalpainiscommonincompetitivegamingacrosssectionalstudyamongdanishesportsathletes AT slotholerolskov musculoskeletalpainiscommonincompetitivegamingacrosssectionalstudyamongdanishesportsathletes AT rathleffmichaelskovdal musculoskeletalpainiscommonincompetitivegamingacrosssectionalstudyamongdanishesportsathletes AT straszekchristianlund musculoskeletalpainiscommonincompetitivegamingacrosssectionalstudyamongdanishesportsathletes |