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In-game Social Interaction and Gaming Disorder: A Perspective From Online Social Capital

Background and Aims: Social interaction in the online games has been found to predict gaming disorder, but little research has examined the mechanism of this association. Drawing on the social capital theory, the present study investigated the mediating role of online social capital on the relations...

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Autores principales: Heng, Shupeng, Zhao, Huanfang, Wang, Minghui
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7886677/
https://www.ncbi.nlm.nih.gov/pubmed/33613329
http://dx.doi.org/10.3389/fpsyt.2020.468115
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author Heng, Shupeng
Zhao, Huanfang
Wang, Minghui
author_facet Heng, Shupeng
Zhao, Huanfang
Wang, Minghui
author_sort Heng, Shupeng
collection PubMed
description Background and Aims: Social interaction in the online games has been found to predict gaming disorder, but little research has examined the mechanism of this association. Drawing on the social capital theory, the present study investigated the mediating role of online social capital on the relationship between in-game social interaction and gaming disorder and the moderating role of alienation on the relationship between online social capital and gaming disorder. Methods: A sample of 457 Chinese massively multiplayer online role-playing game gamers was recruited to complete the In-game Social Interaction Questionnaire, Online Social Capital Scale, Alienation Scale, and Pathological Gaming Scale. Results: The results showed that online social capital was a mediator in the relationship between in-game social interaction and gaming disorder. Moreover, for individuals with low alienation, the effect of online social capital on gaming disorder was weaker than for those with high alienation. Conclusions: The present study provides new insight into the complex processes involved in the effect of in-game social interaction on gaming disorder, and the results have important theoretical and practical implications.
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spelling pubmed-78866772021-02-18 In-game Social Interaction and Gaming Disorder: A Perspective From Online Social Capital Heng, Shupeng Zhao, Huanfang Wang, Minghui Front Psychiatry Psychiatry Background and Aims: Social interaction in the online games has been found to predict gaming disorder, but little research has examined the mechanism of this association. Drawing on the social capital theory, the present study investigated the mediating role of online social capital on the relationship between in-game social interaction and gaming disorder and the moderating role of alienation on the relationship between online social capital and gaming disorder. Methods: A sample of 457 Chinese massively multiplayer online role-playing game gamers was recruited to complete the In-game Social Interaction Questionnaire, Online Social Capital Scale, Alienation Scale, and Pathological Gaming Scale. Results: The results showed that online social capital was a mediator in the relationship between in-game social interaction and gaming disorder. Moreover, for individuals with low alienation, the effect of online social capital on gaming disorder was weaker than for those with high alienation. Conclusions: The present study provides new insight into the complex processes involved in the effect of in-game social interaction on gaming disorder, and the results have important theoretical and practical implications. Frontiers Media S.A. 2021-02-03 /pmc/articles/PMC7886677/ /pubmed/33613329 http://dx.doi.org/10.3389/fpsyt.2020.468115 Text en Copyright © 2021 Heng, Zhao and Wang. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Psychiatry
Heng, Shupeng
Zhao, Huanfang
Wang, Minghui
In-game Social Interaction and Gaming Disorder: A Perspective From Online Social Capital
title In-game Social Interaction and Gaming Disorder: A Perspective From Online Social Capital
title_full In-game Social Interaction and Gaming Disorder: A Perspective From Online Social Capital
title_fullStr In-game Social Interaction and Gaming Disorder: A Perspective From Online Social Capital
title_full_unstemmed In-game Social Interaction and Gaming Disorder: A Perspective From Online Social Capital
title_short In-game Social Interaction and Gaming Disorder: A Perspective From Online Social Capital
title_sort in-game social interaction and gaming disorder: a perspective from online social capital
topic Psychiatry
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7886677/
https://www.ncbi.nlm.nih.gov/pubmed/33613329
http://dx.doi.org/10.3389/fpsyt.2020.468115
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