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Shifting the Focus to East and Southeast Asia: A Critical Review of Regional Game Research

This paper examines the prominence of East and Southeast Asia as a focus of communications and game studies. The idea of going regional when researching video games comes from the fact that each locale has its trait to construct its gaming industry and gaming environment from which the gaming experi...

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Autor principal: Anh, Phan Quang
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Berlin Heidelberg 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7886848/
http://dx.doi.org/10.1007/s40647-021-00317-7
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author Anh, Phan Quang
author_facet Anh, Phan Quang
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description This paper examines the prominence of East and Southeast Asia as a focus of communications and game studies. The idea of going regional when researching video games comes from the fact that each locale has its trait to construct its gaming industry and gaming environment from which the gaming experience is also reflected differently. The reasons provided, ranging from the regional market's dynamic nature to the attention that the governing states have paid to the gaming industry, help place Asia–Pacific in general and East and Southeast Asia particularly in the global gaming juxtaposition where the other part is usually the Western countries. Examples that help highlight the rising prominence of the regions as the most potential areas are also considered. This review's findings indicate that East and Southeast Asia have gradually built up their reputation by actively joining the designing, processing, and distributing digital products system. Thus, the focus of future research on the regions should be more concerned with video gaming.
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spelling pubmed-78868482021-02-17 Shifting the Focus to East and Southeast Asia: A Critical Review of Regional Game Research Anh, Phan Quang Fudan J. Hum. Soc. Sci. Original Paper This paper examines the prominence of East and Southeast Asia as a focus of communications and game studies. The idea of going regional when researching video games comes from the fact that each locale has its trait to construct its gaming industry and gaming environment from which the gaming experience is also reflected differently. The reasons provided, ranging from the regional market's dynamic nature to the attention that the governing states have paid to the gaming industry, help place Asia–Pacific in general and East and Southeast Asia particularly in the global gaming juxtaposition where the other part is usually the Western countries. Examples that help highlight the rising prominence of the regions as the most potential areas are also considered. This review's findings indicate that East and Southeast Asia have gradually built up their reputation by actively joining the designing, processing, and distributing digital products system. Thus, the focus of future research on the regions should be more concerned with video gaming. Springer Berlin Heidelberg 2021-02-17 2021 /pmc/articles/PMC7886848/ http://dx.doi.org/10.1007/s40647-021-00317-7 Text en © Fudan University 2021 This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic.
spellingShingle Original Paper
Anh, Phan Quang
Shifting the Focus to East and Southeast Asia: A Critical Review of Regional Game Research
title Shifting the Focus to East and Southeast Asia: A Critical Review of Regional Game Research
title_full Shifting the Focus to East and Southeast Asia: A Critical Review of Regional Game Research
title_fullStr Shifting the Focus to East and Southeast Asia: A Critical Review of Regional Game Research
title_full_unstemmed Shifting the Focus to East and Southeast Asia: A Critical Review of Regional Game Research
title_short Shifting the Focus to East and Southeast Asia: A Critical Review of Regional Game Research
title_sort shifting the focus to east and southeast asia: a critical review of regional game research
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7886848/
http://dx.doi.org/10.1007/s40647-021-00317-7
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