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Innovating Occupational Safety Training: A Scoping Review on Digital Games and Possible Applications in Agriculture

Digital games have been successfully applied in different working sectors as an occupational safety training method, but with a very limited application in agriculture. In agriculture and other productive sectors, unintentional injuries tend to occur with similar dynamics. A literature review was ca...

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Detalles Bibliográficos
Autores principales: Vigoroso, Lucia, Caffaro, Federica, Micheletti Cremasco, Margherita, Cavallo, Eugenio
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7918640/
https://www.ncbi.nlm.nih.gov/pubmed/33671867
http://dx.doi.org/10.3390/ijerph18041868
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author Vigoroso, Lucia
Caffaro, Federica
Micheletti Cremasco, Margherita
Cavallo, Eugenio
author_facet Vigoroso, Lucia
Caffaro, Federica
Micheletti Cremasco, Margherita
Cavallo, Eugenio
author_sort Vigoroso, Lucia
collection PubMed
description Digital games have been successfully applied in different working sectors as an occupational safety training method, but with a very limited application in agriculture. In agriculture and other productive sectors, unintentional injuries tend to occur with similar dynamics. A literature review was carried out to understand how occupational risks are addressed during game-based safety training in different productive sectors and how this can be transferred to agriculture. Literature about “serious game” and “gamification” as safety training methods was searched in WEB OF SCIENCE, SCOPUS, PUBMED and PsycINFO databases. In the forty-two publications retained, the computer was identified as the most adopted game support, whereas “points”, “levels”, “challenges” and “discovery” were the preferred game mechanics. Moreover, an association can be detected between the game mechanics and the elements developed in the game. Finally, during the game assessment, much positive feedback was collected and the games proved to be able to increase the operators’ skills and safety knowledge. In light of the results, insights are provided to develop an effective, satisfying and engaging safety game training for workers employed in agriculture. Games can be best used to learn and they are certain to improve over the next few years.
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spelling pubmed-79186402021-03-02 Innovating Occupational Safety Training: A Scoping Review on Digital Games and Possible Applications in Agriculture Vigoroso, Lucia Caffaro, Federica Micheletti Cremasco, Margherita Cavallo, Eugenio Int J Environ Res Public Health Review Digital games have been successfully applied in different working sectors as an occupational safety training method, but with a very limited application in agriculture. In agriculture and other productive sectors, unintentional injuries tend to occur with similar dynamics. A literature review was carried out to understand how occupational risks are addressed during game-based safety training in different productive sectors and how this can be transferred to agriculture. Literature about “serious game” and “gamification” as safety training methods was searched in WEB OF SCIENCE, SCOPUS, PUBMED and PsycINFO databases. In the forty-two publications retained, the computer was identified as the most adopted game support, whereas “points”, “levels”, “challenges” and “discovery” were the preferred game mechanics. Moreover, an association can be detected between the game mechanics and the elements developed in the game. Finally, during the game assessment, much positive feedback was collected and the games proved to be able to increase the operators’ skills and safety knowledge. In light of the results, insights are provided to develop an effective, satisfying and engaging safety game training for workers employed in agriculture. Games can be best used to learn and they are certain to improve over the next few years. MDPI 2021-02-15 2021-02 /pmc/articles/PMC7918640/ /pubmed/33671867 http://dx.doi.org/10.3390/ijerph18041868 Text en © 2021 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Review
Vigoroso, Lucia
Caffaro, Federica
Micheletti Cremasco, Margherita
Cavallo, Eugenio
Innovating Occupational Safety Training: A Scoping Review on Digital Games and Possible Applications in Agriculture
title Innovating Occupational Safety Training: A Scoping Review on Digital Games and Possible Applications in Agriculture
title_full Innovating Occupational Safety Training: A Scoping Review on Digital Games and Possible Applications in Agriculture
title_fullStr Innovating Occupational Safety Training: A Scoping Review on Digital Games and Possible Applications in Agriculture
title_full_unstemmed Innovating Occupational Safety Training: A Scoping Review on Digital Games and Possible Applications in Agriculture
title_short Innovating Occupational Safety Training: A Scoping Review on Digital Games and Possible Applications in Agriculture
title_sort innovating occupational safety training: a scoping review on digital games and possible applications in agriculture
topic Review
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7918640/
https://www.ncbi.nlm.nih.gov/pubmed/33671867
http://dx.doi.org/10.3390/ijerph18041868
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