Cargando…
The impact of multisensory integration and perceptual load in virtual reality settings on performance, workload and presence
Real-world experience is typically multimodal. Evidence indicates that the facilitation in the detection of multisensory stimuli is modulated by the perceptual load, the amount of information involved in the processing of the stimuli. Here, we used a realistic virtual reality environment while conco...
Autores principales: | , , , , , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2021
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7921449/ https://www.ncbi.nlm.nih.gov/pubmed/33649348 http://dx.doi.org/10.1038/s41598-021-84196-8 |
_version_ | 1783658471646822400 |
---|---|
author | Marucci, Matteo Di Flumeri, Gianluca Borghini, Gianluca Sciaraffa, Nicolina Scandola, Michele Pavone, Enea Francesco Babiloni, Fabio Betti, Viviana Aricò, Pietro |
author_facet | Marucci, Matteo Di Flumeri, Gianluca Borghini, Gianluca Sciaraffa, Nicolina Scandola, Michele Pavone, Enea Francesco Babiloni, Fabio Betti, Viviana Aricò, Pietro |
author_sort | Marucci, Matteo |
collection | PubMed |
description | Real-world experience is typically multimodal. Evidence indicates that the facilitation in the detection of multisensory stimuli is modulated by the perceptual load, the amount of information involved in the processing of the stimuli. Here, we used a realistic virtual reality environment while concomitantly acquiring Electroencephalography (EEG) and Galvanic Skin Response (GSR) to investigate how multisensory signals impact target detection in two conditions, high and low perceptual load. Different multimodal stimuli (auditory and vibrotactile) were presented, alone or in combination with the visual target. Results showed that only in the high load condition, multisensory stimuli significantly improve performance, compared to visual stimulation alone. Multisensory stimulation also decreases the EEG-based workload. Instead, the perceived workload, according to the “NASA Task Load Index” questionnaire, was reduced only by the trimodal condition (i.e., visual, auditory, tactile). This trimodal stimulation was more effective in enhancing the sense of presence, that is the feeling of being in the virtual environment, compared to the bimodal or unimodal stimulation. Also, we show that in the high load task, the GSR components are higher compared to the low load condition. Finally, the multimodal stimulation (Visual-Audio-Tactile—VAT and Visual-Audio—VA) induced a significant decrease in latency, and a significant increase in the amplitude of the P300 potentials with respect to the unimodal (visual) and visual and tactile bimodal stimulation, suggesting a faster and more effective processing and detection of stimuli if auditory stimulation is included. Overall, these findings provide insights into the relationship between multisensory integration and human behavior and cognition. |
format | Online Article Text |
id | pubmed-7921449 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-79214492021-03-02 The impact of multisensory integration and perceptual load in virtual reality settings on performance, workload and presence Marucci, Matteo Di Flumeri, Gianluca Borghini, Gianluca Sciaraffa, Nicolina Scandola, Michele Pavone, Enea Francesco Babiloni, Fabio Betti, Viviana Aricò, Pietro Sci Rep Article Real-world experience is typically multimodal. Evidence indicates that the facilitation in the detection of multisensory stimuli is modulated by the perceptual load, the amount of information involved in the processing of the stimuli. Here, we used a realistic virtual reality environment while concomitantly acquiring Electroencephalography (EEG) and Galvanic Skin Response (GSR) to investigate how multisensory signals impact target detection in two conditions, high and low perceptual load. Different multimodal stimuli (auditory and vibrotactile) were presented, alone or in combination with the visual target. Results showed that only in the high load condition, multisensory stimuli significantly improve performance, compared to visual stimulation alone. Multisensory stimulation also decreases the EEG-based workload. Instead, the perceived workload, according to the “NASA Task Load Index” questionnaire, was reduced only by the trimodal condition (i.e., visual, auditory, tactile). This trimodal stimulation was more effective in enhancing the sense of presence, that is the feeling of being in the virtual environment, compared to the bimodal or unimodal stimulation. Also, we show that in the high load task, the GSR components are higher compared to the low load condition. Finally, the multimodal stimulation (Visual-Audio-Tactile—VAT and Visual-Audio—VA) induced a significant decrease in latency, and a significant increase in the amplitude of the P300 potentials with respect to the unimodal (visual) and visual and tactile bimodal stimulation, suggesting a faster and more effective processing and detection of stimuli if auditory stimulation is included. Overall, these findings provide insights into the relationship between multisensory integration and human behavior and cognition. Nature Publishing Group UK 2021-03-01 /pmc/articles/PMC7921449/ /pubmed/33649348 http://dx.doi.org/10.1038/s41598-021-84196-8 Text en © The Author(s) 2021 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/. |
spellingShingle | Article Marucci, Matteo Di Flumeri, Gianluca Borghini, Gianluca Sciaraffa, Nicolina Scandola, Michele Pavone, Enea Francesco Babiloni, Fabio Betti, Viviana Aricò, Pietro The impact of multisensory integration and perceptual load in virtual reality settings on performance, workload and presence |
title | The impact of multisensory integration and perceptual load in virtual reality settings on performance, workload and presence |
title_full | The impact of multisensory integration and perceptual load in virtual reality settings on performance, workload and presence |
title_fullStr | The impact of multisensory integration and perceptual load in virtual reality settings on performance, workload and presence |
title_full_unstemmed | The impact of multisensory integration and perceptual load in virtual reality settings on performance, workload and presence |
title_short | The impact of multisensory integration and perceptual load in virtual reality settings on performance, workload and presence |
title_sort | impact of multisensory integration and perceptual load in virtual reality settings on performance, workload and presence |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7921449/ https://www.ncbi.nlm.nih.gov/pubmed/33649348 http://dx.doi.org/10.1038/s41598-021-84196-8 |
work_keys_str_mv | AT maruccimatteo theimpactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT diflumerigianluca theimpactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT borghinigianluca theimpactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT sciaraffanicolina theimpactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT scandolamichele theimpactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT pavoneeneafrancesco theimpactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT babilonifabio theimpactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT bettiviviana theimpactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT aricopietro theimpactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT maruccimatteo impactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT diflumerigianluca impactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT borghinigianluca impactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT sciaraffanicolina impactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT scandolamichele impactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT pavoneeneafrancesco impactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT babilonifabio impactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT bettiviviana impactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence AT aricopietro impactofmultisensoryintegrationandperceptualloadinvirtualrealitysettingsonperformanceworkloadandpresence |