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Measuring Key Quality Indicators in Cloud Gaming: Framework and Assessment Over Wireless Networks

Cloud Gaming is a cutting-edge paradigm in the video game provision where the graphics rendering and logic are computed in the cloud. This allows a user’s thin client systems with much more limited capabilities to offer a comparable experience with traditional local and online gaming but using reduc...

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Autores principales: Peñaherrera-Pulla, Oswaldo Sebastian, Baena, Carlos, Fortes, Sergio, Baena, Eduardo, Barco, Raquel
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7922256/
https://www.ncbi.nlm.nih.gov/pubmed/33671141
http://dx.doi.org/10.3390/s21041387
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author Peñaherrera-Pulla, Oswaldo Sebastian
Baena, Carlos
Fortes, Sergio
Baena, Eduardo
Barco, Raquel
author_facet Peñaherrera-Pulla, Oswaldo Sebastian
Baena, Carlos
Fortes, Sergio
Baena, Eduardo
Barco, Raquel
author_sort Peñaherrera-Pulla, Oswaldo Sebastian
collection PubMed
description Cloud Gaming is a cutting-edge paradigm in the video game provision where the graphics rendering and logic are computed in the cloud. This allows a user’s thin client systems with much more limited capabilities to offer a comparable experience with traditional local and online gaming but using reduced hardware requirements. In contrast, this approach stresses the communication networks between the client and the cloud. In this context, it is necessary to know how to configure the network in order to provide service with the best quality. To that end, the present work defines a novel framework for Cloud Gaming performance evaluation. This system is implemented in a real testbed and evaluates the Cloud Gaming approach for different transport networks (Ethernet, WiFi, and LTE (Long Term Evolution)) and scenarios, automating the acquisition of the gaming metrics. From this, the impact on the overall gaming experience is analyzed identifying the main parameters involved in its performance. Hence, the future lines for Cloud Gaming QoE-based (Quality of Experience) optimization are established, this way being of configuration, a trendy paradigm in the new-generation networks, such as 4G and 5G (Fourth and Fifth Generation of Mobile Networks).
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spelling pubmed-79222562021-03-03 Measuring Key Quality Indicators in Cloud Gaming: Framework and Assessment Over Wireless Networks Peñaherrera-Pulla, Oswaldo Sebastian Baena, Carlos Fortes, Sergio Baena, Eduardo Barco, Raquel Sensors (Basel) Article Cloud Gaming is a cutting-edge paradigm in the video game provision where the graphics rendering and logic are computed in the cloud. This allows a user’s thin client systems with much more limited capabilities to offer a comparable experience with traditional local and online gaming but using reduced hardware requirements. In contrast, this approach stresses the communication networks between the client and the cloud. In this context, it is necessary to know how to configure the network in order to provide service with the best quality. To that end, the present work defines a novel framework for Cloud Gaming performance evaluation. This system is implemented in a real testbed and evaluates the Cloud Gaming approach for different transport networks (Ethernet, WiFi, and LTE (Long Term Evolution)) and scenarios, automating the acquisition of the gaming metrics. From this, the impact on the overall gaming experience is analyzed identifying the main parameters involved in its performance. Hence, the future lines for Cloud Gaming QoE-based (Quality of Experience) optimization are established, this way being of configuration, a trendy paradigm in the new-generation networks, such as 4G and 5G (Fourth and Fifth Generation of Mobile Networks). MDPI 2021-02-17 /pmc/articles/PMC7922256/ /pubmed/33671141 http://dx.doi.org/10.3390/s21041387 Text en © 2021 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Peñaherrera-Pulla, Oswaldo Sebastian
Baena, Carlos
Fortes, Sergio
Baena, Eduardo
Barco, Raquel
Measuring Key Quality Indicators in Cloud Gaming: Framework and Assessment Over Wireless Networks
title Measuring Key Quality Indicators in Cloud Gaming: Framework and Assessment Over Wireless Networks
title_full Measuring Key Quality Indicators in Cloud Gaming: Framework and Assessment Over Wireless Networks
title_fullStr Measuring Key Quality Indicators in Cloud Gaming: Framework and Assessment Over Wireless Networks
title_full_unstemmed Measuring Key Quality Indicators in Cloud Gaming: Framework and Assessment Over Wireless Networks
title_short Measuring Key Quality Indicators in Cloud Gaming: Framework and Assessment Over Wireless Networks
title_sort measuring key quality indicators in cloud gaming: framework and assessment over wireless networks
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7922256/
https://www.ncbi.nlm.nih.gov/pubmed/33671141
http://dx.doi.org/10.3390/s21041387
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