Cargando…
4D street view: a video-based visualization method
We propose a new visualization method for massive supercomputer simulations. The key idea is to scatter multiple omnidirectional cameras to record the simulation via in situ visualization. After the simulations are complete, researchers can interactively explore the data collection of the recorded v...
Autores principales: | , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
PeerJ Inc.
2020
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7924531/ https://www.ncbi.nlm.nih.gov/pubmed/33816956 http://dx.doi.org/10.7717/peerj-cs.305 |
_version_ | 1783659109249187840 |
---|---|
author | Kageyama, Akira Sakamoto, Naohisa |
author_facet | Kageyama, Akira Sakamoto, Naohisa |
author_sort | Kageyama, Akira |
collection | PubMed |
description | We propose a new visualization method for massive supercomputer simulations. The key idea is to scatter multiple omnidirectional cameras to record the simulation via in situ visualization. After the simulations are complete, researchers can interactively explore the data collection of the recorded videos by navigating along a path in four-dimensional spacetime. We demonstrate the feasibility of this method by applying it to three different fluid and magnetohydrodynamics simulations using up to 1,000 omnidirectional cameras. |
format | Online Article Text |
id | pubmed-7924531 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | PeerJ Inc. |
record_format | MEDLINE/PubMed |
spelling | pubmed-79245312021-04-02 4D street view: a video-based visualization method Kageyama, Akira Sakamoto, Naohisa PeerJ Comput Sci Scientific Computing and Simulation We propose a new visualization method for massive supercomputer simulations. The key idea is to scatter multiple omnidirectional cameras to record the simulation via in situ visualization. After the simulations are complete, researchers can interactively explore the data collection of the recorded videos by navigating along a path in four-dimensional spacetime. We demonstrate the feasibility of this method by applying it to three different fluid and magnetohydrodynamics simulations using up to 1,000 omnidirectional cameras. PeerJ Inc. 2020-11-09 /pmc/articles/PMC7924531/ /pubmed/33816956 http://dx.doi.org/10.7717/peerj-cs.305 Text en © 2020 Kageyama and Sakamoto https://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, reproduction and adaptation in any medium and for any purpose provided that it is properly attributed. For attribution, the original author(s), title, publication source (PeerJ Computer Science) and either DOI or URL of the article must be cited. |
spellingShingle | Scientific Computing and Simulation Kageyama, Akira Sakamoto, Naohisa 4D street view: a video-based visualization method |
title | 4D street view: a video-based visualization method |
title_full | 4D street view: a video-based visualization method |
title_fullStr | 4D street view: a video-based visualization method |
title_full_unstemmed | 4D street view: a video-based visualization method |
title_short | 4D street view: a video-based visualization method |
title_sort | 4d street view: a video-based visualization method |
topic | Scientific Computing and Simulation |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7924531/ https://www.ncbi.nlm.nih.gov/pubmed/33816956 http://dx.doi.org/10.7717/peerj-cs.305 |
work_keys_str_mv | AT kageyamaakira 4dstreetviewavideobasedvisualizationmethod AT sakamotonaohisa 4dstreetviewavideobasedvisualizationmethod |