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Optimal guessing in ‘Guess Who’
Are you Richard? Are you Anne? We look at the strategic problem in the children’s guessing game Guess Who, which is a form of zero-sum symmetric game with perfect information. We discuss some preliminary strategic insights and formally derive an optimal strategy and win-probabilities for the game. W...
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Formato: | Online Artículo Texto |
Lenguaje: | English |
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Public Library of Science
2021
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7946196/ https://www.ncbi.nlm.nih.gov/pubmed/33690608 http://dx.doi.org/10.1371/journal.pone.0247361 |
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author | O’Neill, Ben |
author_facet | O’Neill, Ben |
author_sort | O’Neill, Ben |
collection | PubMed |
description | Are you Richard? Are you Anne? We look at the strategic problem in the children’s guessing game Guess Who, which is a form of zero-sum symmetric game with perfect information. We discuss some preliminary strategic insights and formally derive an optimal strategy and win-probabilities for the game. We discuss the first-mover advantage in the game and other strategic aspects coming out of the optimal strategy. While the paper is based on the popular children’s game, our analysis generalises the actual game by allowing any initial game state with an arbitrarily large number of starting characters. With the aid of these mathematical results you can now comprehensively thrash your young children and be a terrible parent! |
format | Online Article Text |
id | pubmed-7946196 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-79461962021-03-19 Optimal guessing in ‘Guess Who’ O’Neill, Ben PLoS One Research Article Are you Richard? Are you Anne? We look at the strategic problem in the children’s guessing game Guess Who, which is a form of zero-sum symmetric game with perfect information. We discuss some preliminary strategic insights and formally derive an optimal strategy and win-probabilities for the game. We discuss the first-mover advantage in the game and other strategic aspects coming out of the optimal strategy. While the paper is based on the popular children’s game, our analysis generalises the actual game by allowing any initial game state with an arbitrarily large number of starting characters. With the aid of these mathematical results you can now comprehensively thrash your young children and be a terrible parent! Public Library of Science 2021-03-10 /pmc/articles/PMC7946196/ /pubmed/33690608 http://dx.doi.org/10.1371/journal.pone.0247361 Text en © 2021 Ben O’Neill http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article O’Neill, Ben Optimal guessing in ‘Guess Who’ |
title | Optimal guessing in ‘Guess Who’ |
title_full | Optimal guessing in ‘Guess Who’ |
title_fullStr | Optimal guessing in ‘Guess Who’ |
title_full_unstemmed | Optimal guessing in ‘Guess Who’ |
title_short | Optimal guessing in ‘Guess Who’ |
title_sort | optimal guessing in ‘guess who’ |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7946196/ https://www.ncbi.nlm.nih.gov/pubmed/33690608 http://dx.doi.org/10.1371/journal.pone.0247361 |
work_keys_str_mv | AT oneillben optimalguessinginguesswho |