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On Satisficing in Quantitative Games
Several problems in planning and reactive synthesis can be reduced to the analysis of two-player quantitative graph games. Optimization is one form of analysis. We argue that in many cases it may be better to replace the optimization problem with the satisficing problem, where instead of searching f...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7979197/ http://dx.doi.org/10.1007/978-3-030-72016-2_2 |
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author | Bansal, Suguman Chatterjee, Krishnendu Vardi, Moshe Y. |
author_facet | Bansal, Suguman Chatterjee, Krishnendu Vardi, Moshe Y. |
author_sort | Bansal, Suguman |
collection | PubMed |
description | Several problems in planning and reactive synthesis can be reduced to the analysis of two-player quantitative graph games. Optimization is one form of analysis. We argue that in many cases it may be better to replace the optimization problem with the satisficing problem, where instead of searching for optimal solutions, the goal is to search for solutions that adhere to a given threshold bound. This work defines and investigates the satisficing problem on a two-player graph game with the discounted-sum cost model. We show that while the satisficing problem can be solved using numerical methods just like the optimization problem, this approach does not render compelling benefits over optimization. When the discount factor is, however, an integer, we present another approach to satisficing, which is purely based on automata methods. We show that this approach is algorithmically more performant – both theoretically and empirically – and demonstrates the broader applicability of satisficing over optimization. |
format | Online Article Text |
id | pubmed-7979197 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
record_format | MEDLINE/PubMed |
spelling | pubmed-79791972021-03-23 On Satisficing in Quantitative Games Bansal, Suguman Chatterjee, Krishnendu Vardi, Moshe Y. Tools and Algorithms for the Construction and Analysis of Systems Article Several problems in planning and reactive synthesis can be reduced to the analysis of two-player quantitative graph games. Optimization is one form of analysis. We argue that in many cases it may be better to replace the optimization problem with the satisficing problem, where instead of searching for optimal solutions, the goal is to search for solutions that adhere to a given threshold bound. This work defines and investigates the satisficing problem on a two-player graph game with the discounted-sum cost model. We show that while the satisficing problem can be solved using numerical methods just like the optimization problem, this approach does not render compelling benefits over optimization. When the discount factor is, however, an integer, we present another approach to satisficing, which is purely based on automata methods. We show that this approach is algorithmically more performant – both theoretically and empirically – and demonstrates the broader applicability of satisficing over optimization. 2021-03-01 /pmc/articles/PMC7979197/ http://dx.doi.org/10.1007/978-3-030-72016-2_2 Text en © The Author(s) 2021 Open Access This chapter is licensed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made. The images or other third party material in this chapter are included in the chapter's Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the chapter's Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. |
spellingShingle | Article Bansal, Suguman Chatterjee, Krishnendu Vardi, Moshe Y. On Satisficing in Quantitative Games |
title | On Satisficing in Quantitative Games |
title_full | On Satisficing in Quantitative Games |
title_fullStr | On Satisficing in Quantitative Games |
title_full_unstemmed | On Satisficing in Quantitative Games |
title_short | On Satisficing in Quantitative Games |
title_sort | on satisficing in quantitative games |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7979197/ http://dx.doi.org/10.1007/978-3-030-72016-2_2 |
work_keys_str_mv | AT bansalsuguman onsatisficinginquantitativegames AT chatterjeekrishnendu onsatisficinginquantitativegames AT vardimoshey onsatisficinginquantitativegames |