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Virtual Reality: An Immersive Tool for Social Work Students to Interact with Community Environments

Research supports various benefits of using virtual reality (VR) within social work education. As a pilot study, this paper describes the impact of a 360 VR simulation designed to immerse students at a New York school of social work in a typical New York City neighborhood, with the goal of helping t...

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Autores principales: Lanzieri, Nicholas, McAlpin, Elizabeth, Shilane, David, Samelson, Henry
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7994178/
https://www.ncbi.nlm.nih.gov/pubmed/33785971
http://dx.doi.org/10.1007/s10615-021-00803-1
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author Lanzieri, Nicholas
McAlpin, Elizabeth
Shilane, David
Samelson, Henry
author_facet Lanzieri, Nicholas
McAlpin, Elizabeth
Shilane, David
Samelson, Henry
author_sort Lanzieri, Nicholas
collection PubMed
description Research supports various benefits of using virtual reality (VR) within social work education. As a pilot study, this paper describes the impact of a 360 VR simulation designed to immerse students at a New York school of social work in a typical New York City neighborhood, with the goal of helping them learn about how its history, resources, demographics, and physical space impacts its inhabitants. This, in turn, is intended to support novice students in gaining familiarity with new social contexts and communities, and in connecting macro and micro nuances with practice. An overview of the role of VR in social work education is provided, followed by a description of the pilot 360 VR simulation developed by the authors of this paper, including the rationale for that development and the theoretical framework for its design. Using a mobile device and Google Daydream headset, students are guided through a panoramic urban environment by a pre-recorded voiceover that promotes reflective and analytical thinking as they observe the community through the lens of a social worker. Independent sample t-tests showed statistically significant changes in average scores between pre-and-post tests. Results of the pilot as indicated by pre- and post-survey of student perceptions and test of their knowledge are provided. Pedagogical and clinical practice implications for the 360 VR simulation are identified and discussed.
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spelling pubmed-79941782021-03-26 Virtual Reality: An Immersive Tool for Social Work Students to Interact with Community Environments Lanzieri, Nicholas McAlpin, Elizabeth Shilane, David Samelson, Henry Clin Soc Work J Original Paper Research supports various benefits of using virtual reality (VR) within social work education. As a pilot study, this paper describes the impact of a 360 VR simulation designed to immerse students at a New York school of social work in a typical New York City neighborhood, with the goal of helping them learn about how its history, resources, demographics, and physical space impacts its inhabitants. This, in turn, is intended to support novice students in gaining familiarity with new social contexts and communities, and in connecting macro and micro nuances with practice. An overview of the role of VR in social work education is provided, followed by a description of the pilot 360 VR simulation developed by the authors of this paper, including the rationale for that development and the theoretical framework for its design. Using a mobile device and Google Daydream headset, students are guided through a panoramic urban environment by a pre-recorded voiceover that promotes reflective and analytical thinking as they observe the community through the lens of a social worker. Independent sample t-tests showed statistically significant changes in average scores between pre-and-post tests. Results of the pilot as indicated by pre- and post-survey of student perceptions and test of their knowledge are provided. Pedagogical and clinical practice implications for the 360 VR simulation are identified and discussed. Springer US 2021-03-26 2021 /pmc/articles/PMC7994178/ /pubmed/33785971 http://dx.doi.org/10.1007/s10615-021-00803-1 Text en © The Author(s), under exclusive licence to Springer Science+Business Media, LLC, part of Springer Nature 2021 This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic.
spellingShingle Original Paper
Lanzieri, Nicholas
McAlpin, Elizabeth
Shilane, David
Samelson, Henry
Virtual Reality: An Immersive Tool for Social Work Students to Interact with Community Environments
title Virtual Reality: An Immersive Tool for Social Work Students to Interact with Community Environments
title_full Virtual Reality: An Immersive Tool for Social Work Students to Interact with Community Environments
title_fullStr Virtual Reality: An Immersive Tool for Social Work Students to Interact with Community Environments
title_full_unstemmed Virtual Reality: An Immersive Tool for Social Work Students to Interact with Community Environments
title_short Virtual Reality: An Immersive Tool for Social Work Students to Interact with Community Environments
title_sort virtual reality: an immersive tool for social work students to interact with community environments
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7994178/
https://www.ncbi.nlm.nih.gov/pubmed/33785971
http://dx.doi.org/10.1007/s10615-021-00803-1
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