Cargando…
Additional Effects of Xbox Kinect Training on Upper Limb Function in Chronic Stroke Patients: A Randomized Control Trial
Background: Xbox Kinect-based virtual reality, being a novel approach, has therapeutic benefits in rehabilitation and its use is encouraged in stroke rehabilitation of upper extremities. Objective: Primary aim of the current study is to investigate the additional effects of Xbox Kinect training in c...
Autores principales: | , , , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2021
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7996301/ https://www.ncbi.nlm.nih.gov/pubmed/33668355 http://dx.doi.org/10.3390/healthcare9030242 |
_version_ | 1783670087130021888 |
---|---|
author | Ain, Qurat Ul Khan, Sara Ilyas, Saad Yaseen, Amna Tariq, Iqbal Liu, Tian Wang, Jue |
author_facet | Ain, Qurat Ul Khan, Sara Ilyas, Saad Yaseen, Amna Tariq, Iqbal Liu, Tian Wang, Jue |
author_sort | Ain, Qurat Ul |
collection | PubMed |
description | Background: Xbox Kinect-based virtual reality, being a novel approach, has therapeutic benefits in rehabilitation and its use is encouraged in stroke rehabilitation of upper extremities. Objective: Primary aim of the current study is to investigate the additional effects of Xbox Kinect training in combination with routine physiotherapy exercises based on each component of Fugl-Meyer Assessment Scale for Upper Extremity (FMA-UE). Moreover, effect of upper limb rehabilitation on cognitive functions was also assessed. Methods: This study was a parallel arm randomized control trial. Fifty-six participants were recruited and randomly allocated to either an Xbox Kinect training group (XKGT) or exercise training group (ETG). Measures of concern were recorded using FMA-UE, Box and Block Test (BBT), and Montreal Cognitive Assessment (MOCA). Evaluation was conducted at baseline and after completion of intervention at the sixth week. Results: There were significant differences from pre- to post-intervention scores of FMA-UE and BBT (p < 0.001) in both groups, whereas no difference was observed for MOCA (XKTG p value 0.417, ETG p value 0.113). At six-week follow-up there were significant differences between both groups in FMA-UE total score (p < 0.001), volitional movement within synergies (p < 0.001), wrist (p = 0.021), hand (p = 0.047), grasp (p = 0.006) and coordination/speed (p = 0.004), favoring the Xbox Kinect training group. Conclusion: To conclude, results indicate repetitive use of the hemiparetic upper extremity by Xbox Kinect-based upper limb rehabilitation training in addition to conventional therapy has a promising potential to enhance upper limb motor function for stroke patients. |
format | Online Article Text |
id | pubmed-7996301 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-79963012021-03-27 Additional Effects of Xbox Kinect Training on Upper Limb Function in Chronic Stroke Patients: A Randomized Control Trial Ain, Qurat Ul Khan, Sara Ilyas, Saad Yaseen, Amna Tariq, Iqbal Liu, Tian Wang, Jue Healthcare (Basel) Article Background: Xbox Kinect-based virtual reality, being a novel approach, has therapeutic benefits in rehabilitation and its use is encouraged in stroke rehabilitation of upper extremities. Objective: Primary aim of the current study is to investigate the additional effects of Xbox Kinect training in combination with routine physiotherapy exercises based on each component of Fugl-Meyer Assessment Scale for Upper Extremity (FMA-UE). Moreover, effect of upper limb rehabilitation on cognitive functions was also assessed. Methods: This study was a parallel arm randomized control trial. Fifty-six participants were recruited and randomly allocated to either an Xbox Kinect training group (XKGT) or exercise training group (ETG). Measures of concern were recorded using FMA-UE, Box and Block Test (BBT), and Montreal Cognitive Assessment (MOCA). Evaluation was conducted at baseline and after completion of intervention at the sixth week. Results: There were significant differences from pre- to post-intervention scores of FMA-UE and BBT (p < 0.001) in both groups, whereas no difference was observed for MOCA (XKTG p value 0.417, ETG p value 0.113). At six-week follow-up there were significant differences between both groups in FMA-UE total score (p < 0.001), volitional movement within synergies (p < 0.001), wrist (p = 0.021), hand (p = 0.047), grasp (p = 0.006) and coordination/speed (p = 0.004), favoring the Xbox Kinect training group. Conclusion: To conclude, results indicate repetitive use of the hemiparetic upper extremity by Xbox Kinect-based upper limb rehabilitation training in addition to conventional therapy has a promising potential to enhance upper limb motor function for stroke patients. MDPI 2021-02-24 /pmc/articles/PMC7996301/ /pubmed/33668355 http://dx.doi.org/10.3390/healthcare9030242 Text en © 2021 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) ). |
spellingShingle | Article Ain, Qurat Ul Khan, Sara Ilyas, Saad Yaseen, Amna Tariq, Iqbal Liu, Tian Wang, Jue Additional Effects of Xbox Kinect Training on Upper Limb Function in Chronic Stroke Patients: A Randomized Control Trial |
title | Additional Effects of Xbox Kinect Training on Upper Limb Function in Chronic Stroke Patients: A Randomized Control Trial |
title_full | Additional Effects of Xbox Kinect Training on Upper Limb Function in Chronic Stroke Patients: A Randomized Control Trial |
title_fullStr | Additional Effects of Xbox Kinect Training on Upper Limb Function in Chronic Stroke Patients: A Randomized Control Trial |
title_full_unstemmed | Additional Effects of Xbox Kinect Training on Upper Limb Function in Chronic Stroke Patients: A Randomized Control Trial |
title_short | Additional Effects of Xbox Kinect Training on Upper Limb Function in Chronic Stroke Patients: A Randomized Control Trial |
title_sort | additional effects of xbox kinect training on upper limb function in chronic stroke patients: a randomized control trial |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7996301/ https://www.ncbi.nlm.nih.gov/pubmed/33668355 http://dx.doi.org/10.3390/healthcare9030242 |
work_keys_str_mv | AT ainquratul additionaleffectsofxboxkinecttrainingonupperlimbfunctioninchronicstrokepatientsarandomizedcontroltrial AT khansara additionaleffectsofxboxkinecttrainingonupperlimbfunctioninchronicstrokepatientsarandomizedcontroltrial AT ilyassaad additionaleffectsofxboxkinecttrainingonupperlimbfunctioninchronicstrokepatientsarandomizedcontroltrial AT yaseenamna additionaleffectsofxboxkinecttrainingonupperlimbfunctioninchronicstrokepatientsarandomizedcontroltrial AT tariqiqbal additionaleffectsofxboxkinecttrainingonupperlimbfunctioninchronicstrokepatientsarandomizedcontroltrial AT liutian additionaleffectsofxboxkinecttrainingonupperlimbfunctioninchronicstrokepatientsarandomizedcontroltrial AT wangjue additionaleffectsofxboxkinecttrainingonupperlimbfunctioninchronicstrokepatientsarandomizedcontroltrial |