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Exploring EEG Characteristics to Identify Emotional Reactions under Videogame Scenarios
In this article we present the study of electroencephalography (EEG) traits for emotion recognition process using a videogame as a stimuli tool, and considering two different kind of information related to emotions: arousal–valence self-assesses answers from participants, and game events that repres...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8002589/ https://www.ncbi.nlm.nih.gov/pubmed/33809797 http://dx.doi.org/10.3390/brainsci11030378 |
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author | Martínez-Tejada, Laura Alejandra Puertas-González, Alex Yoshimura, Natsue Koike, Yasuharu |
author_facet | Martínez-Tejada, Laura Alejandra Puertas-González, Alex Yoshimura, Natsue Koike, Yasuharu |
author_sort | Martínez-Tejada, Laura Alejandra |
collection | PubMed |
description | In this article we present the study of electroencephalography (EEG) traits for emotion recognition process using a videogame as a stimuli tool, and considering two different kind of information related to emotions: arousal–valence self-assesses answers from participants, and game events that represented positive and negative emotional experiences under the videogame context. We performed a statistical analysis using Spearman’s correlation between the EEG traits and the emotional information. We found that EEG traits had strong correlation with arousal and valence scores; also, common EEG traits with strong correlations, belonged to the theta band of the central channels. Then, we implemented a regression algorithm with feature selection to predict arousal and valence scores using EEG traits. We achieved better result for arousal regression, than for valence regression. EEG traits selected for arousal and valence regression belonged to time domain (standard deviation, complexity, mobility, kurtosis, skewness), and frequency domain (power spectral density—PDS, and differential entropy—DE from theta, alpha, beta, gamma, and all EEG frequency spectrum). Addressing game events, we found that EEG traits related with the theta, alpha and beta band had strong correlations. In addition, distinctive event-related potentials where identified in the presence of both types of game events. Finally, we implemented a classification algorithm to discriminate between positive and negative events using EEG traits to identify emotional information. We obtained good classification performance using only two traits related with frequency domain on the theta band and on the full EEG spectrum. |
format | Online Article Text |
id | pubmed-8002589 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-80025892021-03-28 Exploring EEG Characteristics to Identify Emotional Reactions under Videogame Scenarios Martínez-Tejada, Laura Alejandra Puertas-González, Alex Yoshimura, Natsue Koike, Yasuharu Brain Sci Article In this article we present the study of electroencephalography (EEG) traits for emotion recognition process using a videogame as a stimuli tool, and considering two different kind of information related to emotions: arousal–valence self-assesses answers from participants, and game events that represented positive and negative emotional experiences under the videogame context. We performed a statistical analysis using Spearman’s correlation between the EEG traits and the emotional information. We found that EEG traits had strong correlation with arousal and valence scores; also, common EEG traits with strong correlations, belonged to the theta band of the central channels. Then, we implemented a regression algorithm with feature selection to predict arousal and valence scores using EEG traits. We achieved better result for arousal regression, than for valence regression. EEG traits selected for arousal and valence regression belonged to time domain (standard deviation, complexity, mobility, kurtosis, skewness), and frequency domain (power spectral density—PDS, and differential entropy—DE from theta, alpha, beta, gamma, and all EEG frequency spectrum). Addressing game events, we found that EEG traits related with the theta, alpha and beta band had strong correlations. In addition, distinctive event-related potentials where identified in the presence of both types of game events. Finally, we implemented a classification algorithm to discriminate between positive and negative events using EEG traits to identify emotional information. We obtained good classification performance using only two traits related with frequency domain on the theta band and on the full EEG spectrum. MDPI 2021-03-16 /pmc/articles/PMC8002589/ /pubmed/33809797 http://dx.doi.org/10.3390/brainsci11030378 Text en © 2021 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) ). |
spellingShingle | Article Martínez-Tejada, Laura Alejandra Puertas-González, Alex Yoshimura, Natsue Koike, Yasuharu Exploring EEG Characteristics to Identify Emotional Reactions under Videogame Scenarios |
title | Exploring EEG Characteristics to Identify Emotional Reactions under Videogame Scenarios |
title_full | Exploring EEG Characteristics to Identify Emotional Reactions under Videogame Scenarios |
title_fullStr | Exploring EEG Characteristics to Identify Emotional Reactions under Videogame Scenarios |
title_full_unstemmed | Exploring EEG Characteristics to Identify Emotional Reactions under Videogame Scenarios |
title_short | Exploring EEG Characteristics to Identify Emotional Reactions under Videogame Scenarios |
title_sort | exploring eeg characteristics to identify emotional reactions under videogame scenarios |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8002589/ https://www.ncbi.nlm.nih.gov/pubmed/33809797 http://dx.doi.org/10.3390/brainsci11030378 |
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