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Match Day-1 Reactive Strength Index and In-Game Peak Speed in Collegiate Division I Basketball

Basketball is a game of repeated jumps and sprints. The objective of this study was to examine whether repeated jump assessments the day prior to competition (MD-1) could discriminate between fast and slow in-game performances the following day. Seven NCAA Division I Basketball athletes (4 guards an...

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Autores principales: Petway, Adam J., Freitas, Tomás T., Calleja-González, Julio, Alcaraz, Pedro E.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8004174/
https://www.ncbi.nlm.nih.gov/pubmed/33809855
http://dx.doi.org/10.3390/ijerph18063259
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author Petway, Adam J.
Freitas, Tomás T.
Calleja-González, Julio
Alcaraz, Pedro E.
author_facet Petway, Adam J.
Freitas, Tomás T.
Calleja-González, Julio
Alcaraz, Pedro E.
author_sort Petway, Adam J.
collection PubMed
description Basketball is a game of repeated jumps and sprints. The objective of this study was to examine whether repeated jump assessments the day prior to competition (MD-1) could discriminate between fast and slow in-game performances the following day. Seven NCAA Division I Basketball athletes (4 guards and 3 forwards; 20 ± 1.2 years, 1.95 ± 0.09 m, and 94 ± 15 kg) performed a repeated-hop test on a force platform before and after each practice MD-1 to assess Reactive Strength Index (RSI) and Jump Height (JH). Peak speed was recorded during games via spatial tracking cameras. A median split analysis classified performance into FAST and SLOW relative to individual in-game peak speed. Paired T-tests were performed to assess post- to pre-practices differences. An independent sample T-test was used to assess the differences between FAST and SLOW performances. Cohen’s d effect sizes (ES) were calculated to determine the magnitude of the differences. Statistical significance was set for p ≤ 0.05. Post-practice RSI and JH were significantly higher than pre-training values prior to the FAST but not the SLOW in-game performances. A significant difference was found for MD-1 RSI when comparing FAST and SLOW conditions (p = 0.01; ES = 0.62). No significant between-group differences were obtained in JH (p = 0.07; ES = 0.45). These findings could have implications on the facilitation of reactive strength qualities in conjunction with match-play. Practitioners should evaluate the placement of stimuli to potentiate athlete readiness for competition.
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spelling pubmed-80041742021-03-28 Match Day-1 Reactive Strength Index and In-Game Peak Speed in Collegiate Division I Basketball Petway, Adam J. Freitas, Tomás T. Calleja-González, Julio Alcaraz, Pedro E. Int J Environ Res Public Health Article Basketball is a game of repeated jumps and sprints. The objective of this study was to examine whether repeated jump assessments the day prior to competition (MD-1) could discriminate between fast and slow in-game performances the following day. Seven NCAA Division I Basketball athletes (4 guards and 3 forwards; 20 ± 1.2 years, 1.95 ± 0.09 m, and 94 ± 15 kg) performed a repeated-hop test on a force platform before and after each practice MD-1 to assess Reactive Strength Index (RSI) and Jump Height (JH). Peak speed was recorded during games via spatial tracking cameras. A median split analysis classified performance into FAST and SLOW relative to individual in-game peak speed. Paired T-tests were performed to assess post- to pre-practices differences. An independent sample T-test was used to assess the differences between FAST and SLOW performances. Cohen’s d effect sizes (ES) were calculated to determine the magnitude of the differences. Statistical significance was set for p ≤ 0.05. Post-practice RSI and JH were significantly higher than pre-training values prior to the FAST but not the SLOW in-game performances. A significant difference was found for MD-1 RSI when comparing FAST and SLOW conditions (p = 0.01; ES = 0.62). No significant between-group differences were obtained in JH (p = 0.07; ES = 0.45). These findings could have implications on the facilitation of reactive strength qualities in conjunction with match-play. Practitioners should evaluate the placement of stimuli to potentiate athlete readiness for competition. MDPI 2021-03-22 /pmc/articles/PMC8004174/ /pubmed/33809855 http://dx.doi.org/10.3390/ijerph18063259 Text en © 2021 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Petway, Adam J.
Freitas, Tomás T.
Calleja-González, Julio
Alcaraz, Pedro E.
Match Day-1 Reactive Strength Index and In-Game Peak Speed in Collegiate Division I Basketball
title Match Day-1 Reactive Strength Index and In-Game Peak Speed in Collegiate Division I Basketball
title_full Match Day-1 Reactive Strength Index and In-Game Peak Speed in Collegiate Division I Basketball
title_fullStr Match Day-1 Reactive Strength Index and In-Game Peak Speed in Collegiate Division I Basketball
title_full_unstemmed Match Day-1 Reactive Strength Index and In-Game Peak Speed in Collegiate Division I Basketball
title_short Match Day-1 Reactive Strength Index and In-Game Peak Speed in Collegiate Division I Basketball
title_sort match day-1 reactive strength index and in-game peak speed in collegiate division i basketball
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8004174/
https://www.ncbi.nlm.nih.gov/pubmed/33809855
http://dx.doi.org/10.3390/ijerph18063259
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