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Virtual Reality in Preoperative Planning of Adolescent Idiopathic Scoliosis Surgery Using Google Cardboard

OBJECTIVE: Preoperative planning in spine surgery is a fundamental step of the surgical workup and is often assisted by direct visualization of anatomical 2-dimensional images. This process is time-consuming and may excessively approximate the 3-dimensional (3D) nature of spinal anatomy. Virtual rea...

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Autores principales: Salvatore, Sergio De, Vadalà, Gianluca, Oggiano, Leonardo, Russo, Fabrizio, Ambrosio, Luca, Costici, Pier Francesco
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Korean Spinal Neurosurgery Society 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8021821/
https://www.ncbi.nlm.nih.gov/pubmed/33819947
http://dx.doi.org/10.14245/ns.2040574.287
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author Salvatore, Sergio De
Vadalà, Gianluca
Oggiano, Leonardo
Russo, Fabrizio
Ambrosio, Luca
Costici, Pier Francesco
author_facet Salvatore, Sergio De
Vadalà, Gianluca
Oggiano, Leonardo
Russo, Fabrizio
Ambrosio, Luca
Costici, Pier Francesco
author_sort Salvatore, Sergio De
collection PubMed
description OBJECTIVE: Preoperative planning in spine surgery is a fundamental step of the surgical workup and is often assisted by direct visualization of anatomical 2-dimensional images. This process is time-consuming and may excessively approximate the 3-dimensional (3D) nature of spinal anatomy. Virtual reality (VR) is an emerging technology capable of reconstructing an interactive 3D anatomical model that can be freely explored and manipulated. METHODS: Sixty patients with adolescent idiopathic scoliosis underwent correction of the scoliotic curve by posterior arthrodesis after preoperative planning using traditional on-screen visualization of computed tomography scans (control group, n = 30) or exploration of a 3D anatomical model in VR using Google Cardboard (Google Inc.) (VR group, n = 30). Mean operative time, blood loss, length of hospital stay, and surgeon’s satisfaction were assessed after surgery. RESULTS: The use of VR led to a significant decrease in operative time and bleeding while increasing the surgeon’s satisfaction compared to the control group. CONCLUSION: Preoperative planning with VR turned out to be effective in terms of operative time and blood loss reduction. Moreover, such technology proved to be reproducible, cost-effective, and more satisfactory compared to conventional planning.
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spelling pubmed-80218212021-04-13 Virtual Reality in Preoperative Planning of Adolescent Idiopathic Scoliosis Surgery Using Google Cardboard Salvatore, Sergio De Vadalà, Gianluca Oggiano, Leonardo Russo, Fabrizio Ambrosio, Luca Costici, Pier Francesco Neurospine Original Article OBJECTIVE: Preoperative planning in spine surgery is a fundamental step of the surgical workup and is often assisted by direct visualization of anatomical 2-dimensional images. This process is time-consuming and may excessively approximate the 3-dimensional (3D) nature of spinal anatomy. Virtual reality (VR) is an emerging technology capable of reconstructing an interactive 3D anatomical model that can be freely explored and manipulated. METHODS: Sixty patients with adolescent idiopathic scoliosis underwent correction of the scoliotic curve by posterior arthrodesis after preoperative planning using traditional on-screen visualization of computed tomography scans (control group, n = 30) or exploration of a 3D anatomical model in VR using Google Cardboard (Google Inc.) (VR group, n = 30). Mean operative time, blood loss, length of hospital stay, and surgeon’s satisfaction were assessed after surgery. RESULTS: The use of VR led to a significant decrease in operative time and bleeding while increasing the surgeon’s satisfaction compared to the control group. CONCLUSION: Preoperative planning with VR turned out to be effective in terms of operative time and blood loss reduction. Moreover, such technology proved to be reproducible, cost-effective, and more satisfactory compared to conventional planning. Korean Spinal Neurosurgery Society 2021-03 2021-03-31 /pmc/articles/PMC8021821/ /pubmed/33819947 http://dx.doi.org/10.14245/ns.2040574.287 Text en Copyright © 2021 by the Korean Spinal Neurosurgery Society https://creativecommons.org/licenses/by-nc/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution Non-Commercial License (http://creativecommons.org/licenses/by-nc/4.0/ (https://creativecommons.org/licenses/by-nc/4.0/) ) which permits unrestricted non-commercial use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Original Article
Salvatore, Sergio De
Vadalà, Gianluca
Oggiano, Leonardo
Russo, Fabrizio
Ambrosio, Luca
Costici, Pier Francesco
Virtual Reality in Preoperative Planning of Adolescent Idiopathic Scoliosis Surgery Using Google Cardboard
title Virtual Reality in Preoperative Planning of Adolescent Idiopathic Scoliosis Surgery Using Google Cardboard
title_full Virtual Reality in Preoperative Planning of Adolescent Idiopathic Scoliosis Surgery Using Google Cardboard
title_fullStr Virtual Reality in Preoperative Planning of Adolescent Idiopathic Scoliosis Surgery Using Google Cardboard
title_full_unstemmed Virtual Reality in Preoperative Planning of Adolescent Idiopathic Scoliosis Surgery Using Google Cardboard
title_short Virtual Reality in Preoperative Planning of Adolescent Idiopathic Scoliosis Surgery Using Google Cardboard
title_sort virtual reality in preoperative planning of adolescent idiopathic scoliosis surgery using google cardboard
topic Original Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8021821/
https://www.ncbi.nlm.nih.gov/pubmed/33819947
http://dx.doi.org/10.14245/ns.2040574.287
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