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Tactile Avatar: Tactile Sensing System Mimicking Human Tactile Cognition
As a surrogate for human tactile cognition, an artificial tactile perception and cognition system are proposed to produce smooth/soft and rough tactile sensations by its user's tactile feeling; and named this system as “tactile avatar”. A piezoelectric tactile sensor is developed to record dyna...
Autores principales: | , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
John Wiley and Sons Inc.
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8024994/ https://www.ncbi.nlm.nih.gov/pubmed/33854875 http://dx.doi.org/10.1002/advs.202002362 |
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author | Kim, Kyungsoo Sim, Minkyung Lim, Sung‐Ho Kim, Dongsu Lee, Doyoung Shin, Kwonsik Moon, Cheil Choi, Ji‐Woong Jang, Jae Eun |
author_facet | Kim, Kyungsoo Sim, Minkyung Lim, Sung‐Ho Kim, Dongsu Lee, Doyoung Shin, Kwonsik Moon, Cheil Choi, Ji‐Woong Jang, Jae Eun |
author_sort | Kim, Kyungsoo |
collection | PubMed |
description | As a surrogate for human tactile cognition, an artificial tactile perception and cognition system are proposed to produce smooth/soft and rough tactile sensations by its user's tactile feeling; and named this system as “tactile avatar”. A piezoelectric tactile sensor is developed to record dynamically various physical information such as pressure, temperature, hardness, sliding velocity, and surface topography. For artificial tactile cognition, the tactile feeling of humans to various tactile materials ranging from smooth/soft to rough are assessed and found variation among participants. Because tactile responses vary among humans, a deep learning structure is designed to allow personalization through training based on individualized histograms of human tactile cognition and recording physical tactile information. The decision error in each avatar system is less than 2% when 42 materials are used to measure the tactile data with 100 trials for each material under 1.2N of contact force with 4cm s(−1) of sliding velocity. As a tactile avatar, the machine categorizes newly experienced materials based on the tactile knowledge obtained from training data. The tactile sensation showed a high correlation with the specific user's tendency. This approach can be applied to electronic devices with tactile emotional exchange capabilities, as well as advanced digital experiences. |
format | Online Article Text |
id | pubmed-8024994 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | John Wiley and Sons Inc. |
record_format | MEDLINE/PubMed |
spelling | pubmed-80249942021-04-13 Tactile Avatar: Tactile Sensing System Mimicking Human Tactile Cognition Kim, Kyungsoo Sim, Minkyung Lim, Sung‐Ho Kim, Dongsu Lee, Doyoung Shin, Kwonsik Moon, Cheil Choi, Ji‐Woong Jang, Jae Eun Adv Sci (Weinh) Full Papers As a surrogate for human tactile cognition, an artificial tactile perception and cognition system are proposed to produce smooth/soft and rough tactile sensations by its user's tactile feeling; and named this system as “tactile avatar”. A piezoelectric tactile sensor is developed to record dynamically various physical information such as pressure, temperature, hardness, sliding velocity, and surface topography. For artificial tactile cognition, the tactile feeling of humans to various tactile materials ranging from smooth/soft to rough are assessed and found variation among participants. Because tactile responses vary among humans, a deep learning structure is designed to allow personalization through training based on individualized histograms of human tactile cognition and recording physical tactile information. The decision error in each avatar system is less than 2% when 42 materials are used to measure the tactile data with 100 trials for each material under 1.2N of contact force with 4cm s(−1) of sliding velocity. As a tactile avatar, the machine categorizes newly experienced materials based on the tactile knowledge obtained from training data. The tactile sensation showed a high correlation with the specific user's tendency. This approach can be applied to electronic devices with tactile emotional exchange capabilities, as well as advanced digital experiences. John Wiley and Sons Inc. 2021-02-08 /pmc/articles/PMC8024994/ /pubmed/33854875 http://dx.doi.org/10.1002/advs.202002362 Text en © 2021 The Authors. Advanced Science published by Wiley‐VCH GmbH This is an open access article under the terms of the http://creativecommons.org/licenses/by/4.0/ License, which permits use, distribution and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Full Papers Kim, Kyungsoo Sim, Minkyung Lim, Sung‐Ho Kim, Dongsu Lee, Doyoung Shin, Kwonsik Moon, Cheil Choi, Ji‐Woong Jang, Jae Eun Tactile Avatar: Tactile Sensing System Mimicking Human Tactile Cognition |
title | Tactile Avatar: Tactile Sensing System Mimicking Human Tactile Cognition |
title_full | Tactile Avatar: Tactile Sensing System Mimicking Human Tactile Cognition |
title_fullStr | Tactile Avatar: Tactile Sensing System Mimicking Human Tactile Cognition |
title_full_unstemmed | Tactile Avatar: Tactile Sensing System Mimicking Human Tactile Cognition |
title_short | Tactile Avatar: Tactile Sensing System Mimicking Human Tactile Cognition |
title_sort | tactile avatar: tactile sensing system mimicking human tactile cognition |
topic | Full Papers |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8024994/ https://www.ncbi.nlm.nih.gov/pubmed/33854875 http://dx.doi.org/10.1002/advs.202002362 |
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