Cargando…
Immersive virtual reality during gait rehabilitation increases walking speed and motivation: a usability evaluation with healthy participants and patients with multiple sclerosis and stroke
BACKGROUND: The rehabilitation of gait disorders in patients with multiple sclerosis (MS) and stroke is often based on conventional treadmill training. Virtual reality (VR)-based treadmill training can increase motivation and improve therapy outcomes. The present study evaluated an immersive virtual...
Autores principales: | Winter, Carla, Kern, Florian, Gall, Dominik, Latoschik, Marc Erich, Pauli, Paul, Käthner, Ivo |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
BioMed Central
2021
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8061882/ https://www.ncbi.nlm.nih.gov/pubmed/33888148 http://dx.doi.org/10.1186/s12984-021-00848-w |
Ejemplares similares
-
A Fully-Immersive Virtual Reality Setup to Study Gait Modulation
por: Palmisano, Chiara, et al.
Publicado: (2022) -
Virtual reality—enhanced walking in people post-stroke: effect of optic flow speed and level of immersion on the gait biomechanics
por: De Keersmaecker, Emma, et al.
Publicado: (2023) -
Embodiment in Virtual Reality Intensifies Emotional Responses to Virtual Stimuli
por: Gall, Dominik, et al.
Publicado: (2021) -
Does stroke location predict walk speed response to gait rehabilitation?
por: Jones, P. Simon, et al.
Publicado: (2015) -
Rehabilitation Supported by Immersive Virtual Reality for Adults With Communication Disorders: Semistructured Interviews and Usability Survey Study
por: Vaezipour, Atiyeh, et al.
Publicado: (2023)