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Context-dependent memory effects in two immersive virtual reality environments: On Mars and underwater
The context-dependent memory effect, in which memory for an item is better when the retrieval context matches the original learning context, has proved to be difficult to reproduce in a laboratory setting. In an effort to identify a set of features that generate a robust context-dependent memory eff...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer US
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8062363/ https://www.ncbi.nlm.nih.gov/pubmed/33201491 http://dx.doi.org/10.3758/s13423-020-01835-3 |
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author | Shin, Yeon Soon Masís-Obando, Rolando Keshavarzian, Neggin Dáve, Riya Norman, Kenneth A. |
author_facet | Shin, Yeon Soon Masís-Obando, Rolando Keshavarzian, Neggin Dáve, Riya Norman, Kenneth A. |
author_sort | Shin, Yeon Soon |
collection | PubMed |
description | The context-dependent memory effect, in which memory for an item is better when the retrieval context matches the original learning context, has proved to be difficult to reproduce in a laboratory setting. In an effort to identify a set of features that generate a robust context-dependent memory effect, we developed a paradigm in virtual reality using two semantically distinct virtual contexts: underwater and Mars environments, each with a separate body of knowledge (schema) associated with it. We show that items are better recalled when retrieved in the same context as the study context; we also show that the size of the effect is larger for items deemed context-relevant at encoding, suggesting that context-dependent memory effects may depend on items being integrated into an active schema. |
format | Online Article Text |
id | pubmed-8062363 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | Springer US |
record_format | MEDLINE/PubMed |
spelling | pubmed-80623632021-05-05 Context-dependent memory effects in two immersive virtual reality environments: On Mars and underwater Shin, Yeon Soon Masís-Obando, Rolando Keshavarzian, Neggin Dáve, Riya Norman, Kenneth A. Psychon Bull Rev Brief Report The context-dependent memory effect, in which memory for an item is better when the retrieval context matches the original learning context, has proved to be difficult to reproduce in a laboratory setting. In an effort to identify a set of features that generate a robust context-dependent memory effect, we developed a paradigm in virtual reality using two semantically distinct virtual contexts: underwater and Mars environments, each with a separate body of knowledge (schema) associated with it. We show that items are better recalled when retrieved in the same context as the study context; we also show that the size of the effect is larger for items deemed context-relevant at encoding, suggesting that context-dependent memory effects may depend on items being integrated into an active schema. Springer US 2020-11-17 2021 /pmc/articles/PMC8062363/ /pubmed/33201491 http://dx.doi.org/10.3758/s13423-020-01835-3 Text en © The Author(s) 2020 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Brief Report Shin, Yeon Soon Masís-Obando, Rolando Keshavarzian, Neggin Dáve, Riya Norman, Kenneth A. Context-dependent memory effects in two immersive virtual reality environments: On Mars and underwater |
title | Context-dependent memory effects in two immersive virtual reality environments: On Mars and underwater |
title_full | Context-dependent memory effects in two immersive virtual reality environments: On Mars and underwater |
title_fullStr | Context-dependent memory effects in two immersive virtual reality environments: On Mars and underwater |
title_full_unstemmed | Context-dependent memory effects in two immersive virtual reality environments: On Mars and underwater |
title_short | Context-dependent memory effects in two immersive virtual reality environments: On Mars and underwater |
title_sort | context-dependent memory effects in two immersive virtual reality environments: on mars and underwater |
topic | Brief Report |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8062363/ https://www.ncbi.nlm.nih.gov/pubmed/33201491 http://dx.doi.org/10.3758/s13423-020-01835-3 |
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