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Contextualized game-based intervention for digital literacy for the Pacific Islands

In the digital age, advocating and improving digital literacy is a global challenge. There have been scales developed to measure individuals' digital literacy competencies; however, intervention programs have been only a few. This research paper articulates design details, validity, reliability...

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Detalles Bibliográficos
Autores principales: Reddy, Pritika, Chaudhary, Kaylash, Sharma, Bibhya, Chand, Darren
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8065331/
https://www.ncbi.nlm.nih.gov/pubmed/33935574
http://dx.doi.org/10.1007/s10639-021-10534-y